If you have run a few Destiny of Velious dungeons (and raids), compared the loot/gear to Public Quests, and said aloud “no me comprende”, this should be a good week.
From SmokeJumper on the EQ2 Forums:
We are bumping up the power of Velious dungeon and raid items. We’re doing this to make those items more competitive when compared with Public Quest items, because instances are tougher than the PQs and deserve better rewards. This does include shard armors.
We are also going to bump up the power of hard-mode raid loot so hard modes are even more rewarding, as they require significant time and effort to beat. NOTE: This doesn’t include war runes since they are already quite powerful.
The net result of these changes makes dungeons and raids a bit more rewarding and also balances things out so that people with a full public quest set will be able to find solid item upgrades in dungeons.
These changes will occur next week sometime. If they happen sooner than that, we’ll let you know.
This will help with the instance groups for sure. With the exception of the rare “fabled” drop, Shards, quest progression and the collection glowies, there isn’t a real good reason to run these zones.