8 thoughts on “Breaking Down Transmuting

  1. And I still feel this is unfair on other level 80 Tradeskillers who can currently make up to T8 adornments, who unless they are also max level muters will have to grind Adorning from level 1 if they are to compete with the muters who will be straight in there with the T9 recipes. All 80 trades should be given 400 adorning, not just muters.

  2. The 2 secondary tradeskills you pick up in Butcherblock Mts are Tinkering and Adorning. You level them up with skillups. Transmuting is a harvesting type skill which all characters have.

    Mark,

    I can kind of see what you are saying, but the main 9 tradeskill classes got those adornment recipes as just a bonus for leveling up their main tradeskill toons. Transmuters typically spend 50p and several days to skill up to 400. Basically current Transmuters are being rewarded for their effort in leveling up that previously almost-useless skill by cornering the market on making Adornments in the expac. But it is an edge that won’t last long. It’s like starting a new expansion in raid gear. Others can catch up, eventually.

  3. I see now that all the work I put in to get all My Toons to lvi 80 crafting, and then to 90 was a waste I lost all My recipes on My Tinkerer(they were restored}, but all the other 6 Toons have lost not only there recipes, but the Craft window for Adornments besides. This kind of making Crafting redundant was the main cause that I left EQ, and was going to go to LOTRO to play, when Sony advertised that EQ2 would be a Craft based economy. So I joined it, and it begun well just like EQ did, and then little by little it has changed,and is ending up the same way it was on EQ, Crafting isn’t a economy base at all. As far as I’m concerned I really wonder what all these inputs come from. Totally disgusted and I might just stop playing EQ2 and go back to LOTRO.Just for the record I played EQ 5 years, and EQ2 for 6.

  4. I realize that some of the most powerful items that you could create at level 80 of the 9 tradeskills were adornments, but Transmuters really got the short end of the stick. They dumped in all this plat and really couldn’t make anything that players wanted. They didn’t even make the best adornments.

    Any player can be a 450 Tinker, 450 Transmuter, 450 Adorner, and 90 tradeskill on each toon. It just takes time and/or plat.

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