It looks like some unexpected changes to Research Assistants have hit the Test server. Spell and Combat Art upgrades are now possible without any involvement by a Sage, Jeweler, or Alchemist. And instead of hailing an NPC, Research is being folded into the interface. From the Test Copy notes: RESEARCH The Research window has been moved in to the Knowledge window. Journeyman through Master spell tiers can be researched. You are no longer required to speak with a Research Assistant to start/change/claim research.
Tradeskill
Domino posted this heads up for the test update notes on the official forums. This is scheduled to go live with GU58: The fuel that I’ve made since joining the team has had more standard names that I hoped would give some direction as to the level range, but the old fuel names were not easy to guess the appropriate level from the name. Although I realize it’s going to require some work updating notes, web sites, and habit, I think it’s worth while in the end to rename the fuel to a standard so that it all uses the same...
Players logging this morning after Game Update 57 went live discovered an NPC in North Qeynos that allowed them to change adventure class from Illusionist to Inquisitor. This NPC has been pulled out, but here’s the explanation of what we can expect here, from the EQ2 Lead Designer Rich Waters: Actually, at one of the Fan Faire Q & A panels we agreed we’d look into letting players reset their adventure class on high level crafters. This will likely work the same way high level adventurers can reset their crafting profession now. So, crafters can expect to be able...