This just in from Smokejumper on the EQ2 Forums: There are a number of things that we’re going to revisit on items: a) The green stats matter. Progression of green stats will be attended to in the new pass. b) There will be more variability between the value of stats on items. This was removed erroneously at the last minute. It will be returned. (Getting rid of the “all items have +29 STR on them in the same zone” effect.) There will be more “min/max-ability” on the items. c) The dev team will be playing a lot over the...