Sorry for blurry pics. Here’s what I got. I also recorded the first part on video, but didn’t get the Q&A. đ
Free-to-Play (EQ2X)
EQ2 Extended (Free-to-Play Service)
The #1 reaction SOE has been receiving from players re: station cash, rmt, and free to play has been a resounding Not in My Back Yard. We commented about this on Wednesday. And this may need to change if we want to have eq2x to eq2 transfers. If there is one thing I know about EQ2. If enough players ask for it, and it will make SOE money, they will add it. So who knows they might put Beastlord class on stationcash. đ
No doubt the best part of Fan Faire is talking to the developers. So far I’ve gotten to ask Rothgar both serious and geeky questions about the new UI, server upgrades, guild halls, and of course free-to-play. I’ve made no secret of my concerns about the logistics of free to play seemingly cutting off the flow of new players to the live subscription side of EQ2.
Here’s a canonical summary of the SOE Community Address. At under 50 minutes, this has to have been the shortest Community Address in the history of SOE Fan Faire events. We were advised to expect a ‘light’ event, but nothing could prepare us for nearly 20 minutes of banal, juvenile humor and heavy promotion for all things Jace Hall Productions. If you saw EverCracked, you get the idea.
Had a minute to talk to SmokeJumper 1 on 1. All has not been revealed. More incentives coming for subscription servers. Marketing will promote both games. More in tomorrow’s panel.
E3 took place this year from June 15-17. SmokeJumper was interviewed and said that the current subscription model would not change. When asked after the announcement of EQ2 Extended about that interview, he had this to say: Yes, at that time, we were discussing the concept. No, we were not ready to commit to it, nor did we have any details of what we might be doing. On July 27th, EQ2 Extended was announced. I counted up how many work days passed between the interview and the announcment. Guess how many work days went by?
I still talk about the 1-50 (or 1-89) game in EQ2. I would be naive not to realize that once most folks reach 90, does it really matter how they got there? To a growing population — not really. However people quit EQ2 all the time. Whether over an unpopular policy, or the draws of real life, a slow trickle of players are always leaving MMOs and they must be replenished. You need new players. All the great players of eq2 had the luxury of leveling up at a pleasant pace, playing fun content from at *least* 35-70 with...
It seems inevitable that most conversations over the coming Fan Faire weekend will now somehow be tinged by Free-to-Play’s arrival in the EQ2 universe. I predict that Free-to-Play will be the elephant in the room that everyone is talking about. Even in SOE’s other active and in-development games. Even in other MMOs by other developers. Enthusiastic players who take the future profitability of EQ2 seriously have barely had a word to say about the basic concept of Free-to-Play, but have instead focused their concerns on it’s implementation, and how SOE’s choices may very well lead to a fracturing of...
Starseeker is another new contributor to EQ2Wire and wanted to share a viewpoint on the aftermath of EQ2’s F2P announcement. This is my commentary on Free to Play. I have to get it off my chest. EverQuest 2 is an old game, 6 years, that is a long time for an MMO. I have been playing this game since launch. I remember the days when you would have spirit shards, and experience debt that would take away XP instead of just give you a % penalty. I remember when your guild could lose levels, and when there was heroic...
EQ2Wire has never had the privilege (and responsibility) of covering a game whose Senior Producer posts almost as frequently as a player. And yet that is where we find ourselves today. Traditionally, EQ2Wire has sought to highlight and quote every post by the current EQ2 Senior Producer. Posts were so rare from Brenlo and Bruce Ferguson that this made sense. However it is impossible to get a clear picture of the storm facing SmokeJumper, the entire EQ2 team, and indeed Sony Online Entertainment, without reading each and every post by both SmokeJumper, and his lead man — Greg “Rothgar”...
So far we’ve had over 550 responses to our EQ2Wire EverQuest II Extended (F2P) Survey and we’d like to share the results with you! We asked for your initial impressions of the new F2P service, whether you would move either a primary or secondary characters to the service, what effect you think it will have on the game, and finally whether you would recommend such a service to new players. We now know that the 14 day Free Trial will be going away, and the Recruit-a-Friend service will be receiving some type of revamp or nerf going forward. New...
There has been a lot of anger towards the new Free-to-Play service. Not the least of which has been from players currently on existing servers that continue to struggle with lag. Thus far, we’ve heard that Free-to-Play will be launching with one server initially from an existing stock of decommissioned servers, with other servers to follow, possibly old EQ2 servers as they are upgraded to new hardware. In mid August, the Antonia Bayle and Nagafen worlds will find themselves within the comfy confines of a brand new server.
TenTonHammer has landed another exclusive interview with Dave Georgeson on EQ2’s new Free-to-Play service. You can read it here.
In the aftermath of EverQuest II picking up a Free-to-Play service, count on Massively to land an exclusive interview with EQ2 Senior Producer Dave Georgeson.There, you can find his thoughts about what F2P will mean to EQ2.
Dave “SmokeJumper” Georgeson has followed up today’s big news with a blog post over on the Station Blog on what we can expect at Fan Faire, the future of the EverQuest II Extended (F2P) server, and some hints about what’s coming in updates surrounding the Destiny of Velious expansion. You can read his post on the Station Blog here.
The EverQuest II Extended (Free-to-Play) Servers are now online and ready for Alpha testing. You may immediately start playing EverQuest II on the E2E server here. The EverQuest II Extended (Free-to-Play) Service also has its own independent Support Forums launching today.
There will be a lot of reactions in the coming days in response to the announcement. I’ve been surprised how many have had positive reactions to the speculation here and on EQ2Flames who think F2P on a separate server, or for levels 1-50 are a good idea to bring in new players and then convert them to a Subscription account. And no doubt there are many who feel that any opportunity for people to “buy” progress threatens the moral center of character advancement in this game. We’ve got a survey here on EQ2Wire that you may like to fill...
Where there’s smoke, sometimes there really is a fire. During a Stratics E3 interview in June, Dave “SmokeJumper” Georgeson, then-new Senior Producer for EverQuest II was asked point blank: Will EverQuest II would be transitioning to a F2P setup as Lord of the Rings Online did in June? His response has been thoroughly dissected and analyzed: The current subscription model isnât going to change. The people that are playing the game as it stands right now really like the way it is. They donât want us to sell items for power in the marketplace. They want to be able...
Dave “SmokeJumper” Georgeson, EQ2’s Senior Producer, has brought us a surprising announcement that EverQuest II is adding a totally separate Free-to-Play service. Hi there, Norrathians, As they say, the one thing thatâs always true about the world is that it changes. Thatâs true of the world in general, the game industry, and itâs always been true with âEverQuest IIâ. The very nature of an MMO is change. We listen, we adapt, and the game grows in features, content, and fun factor as the months and years pass. Now, the expectations of gamers and the industry itself are changing around...
Early birds trying out Game Update 57 on the Test and Test Copy servers have encountered an intriguing error message when they try to purchase something from the Broker. (don’t be alarmed by my ProfitUI broker window, it’s the message in the lower right that is worth a second look): You must upgrade to at least a Gold membership in order to purchase items from the broker.