10 thoughts on “May 1, 2012 Update Notes

  1. “A weather controller has been added to the home (the carving adjacent to the front door). The zone will always default to a thunderstorm, but now you may change it to a light rain or none at all, when you visit.”

    How about a similar controller for “always sunny” (=like it is now) or “Day/Nightcycle” for the Tenebrous Island, configurable by the owner?

  2. Doubt we will see a day/night cycle one for the Tangle house as there is no day/night cycle in TT (the skybox that they use for the game is one single rotating image. normally night is underground while it is day and vise versa. With TT, since you can see the whole sky image, that idea wont work. Same reason there is no day/niht cycle in Stonebrunt or Sundred Frontier).

  3. Mentoring works fine with or without the reforged stats working. Mentoring is way OP as is and if anything the player does not receive enough of a nerf to level the playing field with the mobs they are fighting. Either way thank you Sony for sticking with what is important.

  4. ok did i just read mentoring is OP, i cant beileve how much im loling at that, I mean hell the reason is so you can help a friend that is a lower level than you, if the person was put inot the same posistion as the person your mentoring then shit cant get done, cut and dry

  5. You should be able to help a friend not carry them. If there person was put into the same position as the person your mentoring then it would be just like grouping someone of your own level. Things would get done as they should instead of a power level. Ever take a low level tank and hold agro from a geared tier 1 dpser, no you haven’t cause it’s not possible. LOL!

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