Players are always looking at methods to keep in communication with developers. Of late, the forums have been less than successful at serving that mission. Community has tried different things, including engaging us on Facebook, Twitter, and Reddit, however these social media platforms haven’t been adopted as much as they have in other games. Connecting the player community to the developers is something I am hugely in favor of and some methods have been more successful than others. I thought the old EQ2 ZAM Question & Answer sessions did rather well. Yesterday, a new EverQuest II chat server was launched on Discord, which...
Day: September 22, 2016
Feldon
September 22, 2016 12:50 pm
From Kaitheel on the EQ2 Forums: Nights of the Dead has been activated on Test server! Nights of the Dead brings goblins and ghoulies out from the shadows. Those inclined to celebrate the holiday through crafting will find a new book of recipes full of new house items being sold by official event merchants. And those feeling more adventurous can hunt ghosts in Antonica, and the Commonlands, or investigate the multiple haunted locations! Setri Lur’eth returns, and may or may not have another task for those willing (or not so willing) to help. Be sure to keep your eyes...
Feldon
September 22, 2016 10:47 am
With Tuesday’s patch, hundreds of art assets were changed and clearly some changes were made to the game client, because ever since, certain players have been experiencing missing foliage on plants, missing NPCs, missing clothes, missing city bells in Freeport, etc. From Jamiss on the EQ2 Forums: Several people have noticed issues of equipment not appearing on their character at all, or their character not being visible, NPCs not being visible or Lodizal’s missing shell. The underlying cause has been found and we also have a fix in place which we are working on getting out to you. I checked,...
A great article from PCGamer.com: Micah Whipple didn’t believe in Real ID. It was unveiled in 2010 as a new social initiative in the Blizzard forums, effectively forcing players to register their real names instead of Battle.net aliases to cut down on the witch hunts and treachery that so often define anonymous, online public spaces. Whipple thought the policy would be unsustainable and unenforceable, but as a World of Warcraft community manager it was his job to go to bat for it. The CM role is simple: be a plebeian, embed yourself in the community, serve as liaison between...