17 thoughts on “Update Notes: Thursday, January 15, 2014

  1. well making the overland mobs non agro is a good fix, moving them around is a knee jerk reaction. Hopefully they stop at that and don’t go screwing around with the merc going afk

      1. Depends on why a person is camping the name. If they are camping the name because they want to complete a quest such as the weekly I do not see anything wrong with that. Just to camp the name to camp them I agree is annoying. I think the real camping problem began when the names started dropping exquisite chests with malice gems in them. I was and am happy getting those but I only kill the names for the weekly or if they happen to be up while I am passing by them. I want everybody to have a chance to kill them. Maybe if they had a timer like a Dungeon and you could only kill then once a day.

  2. Maybe they should just change the weekly mission to killing the mobs inside one of the Advanced Solo zones instead of the named mobs in Tranquil Sea and Phantom Sea, that would probably remedy this whole situation.

  3. Added a new option; Bag Options, “Skip during Deposit All.” Items in a bag with this option enabled will not be deposited into a depot using the Deposit All functionality.
    SOE Live Request: Players may now save their house access list to a local file, and load said file as well. Please note that loading is non-destructive, ie: when loading an access list file into a house, existing access settings will remain.
    Fixed an issue where commands sent using /pet would not persist.
    HOUSING

    Corrected an issue that prevented many guildhalls from having access to the Expanded Guild Hall Teleportation Network.
    Scroll Depot has had its capacity increased to 5000.
    Dark Hanging Vines can now be properly placed in houses.

    One of the most beautiful patches from my point of view. Muchly appreciated, and decently fast fix, when you think of all there is they have to do. ^_^

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