This may seem self-evident, but playing the Altar of Malice expansion these next two weeks (November 11-24) prior to the widespread release is a thank you given to All Access subscribers for their continued support. Free-to-Play users will be able to buy and start playing Altar of Malice on November 25, 2014. If you are currently All Access, bought Altar of Malice, and let your All Access subscription expire during the early access, you will be booted to Antonica and not able to access expansion zones until November 25th! My opinion: It would not be fair for people who renewed their...
Day: November 12, 2014
UPDATE: Today’s Game Update, scheduled to last 1 hour, clocked in closer to 4 hours as an SOE-wide Firewall glitch caused Login servers to be inaccessible for much longer than anticipated. We're back up and unlocked! #EQ2 — Holly Longdale (@WindstalkerEQ2) November 12, 2014 All servers should be up and running! Please let us know if you encounter a problem. [Afista] — EverQuest II (@everquestii) November 12, 2014 From Dave “SmokeJumper” Georgeson on twitter: Login issues across the company. Firewall problem. Many games affected. They're fixing it now. Sorry, folks. Soon! — David Georgeson (@DaveGeorgeson) November 12, 2014 Original...
EQ2Wire was fortunate enough to interview EQ2 Lead Designer Kyle “Kander” Vallée for today’s Altar of Malice expansion launch to talk about a broad spectrum of topics including: The building blocks of MMORPG content design and how collaboration between artists, animators, musicians, and designers makes it possible for a cohesive expansion with a strong theme and storyline. The new Altar of Malice zones as they fit into Solo, Adv Solo, Heroic, Event Heroic, and Raid playstyles How Altar of Malice builds on the Itemization bedrock laid by Tears of Veeshan A hint of what we can expect in next year’s content-focused...