35 thoughts on “Channeler class also on EQ2 Beta Server During SOE Live 2013 — Friday Noon

  1. I couldn’t tell whether she meant a Beta server that would only be accessible from the clients on the soelive computers or if everyone at home would be able to test it. I’ve been checking my test patcher every hour or so to see if Beta is up yet, just in case.

  2. The window showing the information was only up for a couple seconds, but I managed to pause it there. The beta starts at Noon on Friday. What time zone they are using for this noon start time is unclear, but I would assume PST.

      1. I think it’s going to be a fun class.

        The problem is, the potential backlash of merging EQ2’s 24 base classes down to 12 (or even 14 or 16 if you keep Pally, SK, Necro, and Conjy separate for lore reasons) prevents this idea from ever getting past the drawing board. If EQ2 could go down to 14 or 16 classes, plus Beastlord, plus Channeler, that would work out really well. Then the difference between a Fury and Warden would be AA spec.

        1. I have a feeling the Channeler class may be a kind of yin/yang to the beastlords.

          Beastords – Pet Class – Primarily Melee – High DPS – Low heals

          Channeler – Pet Class – Primarily Ranged – Low DPS – High heals

          It’s just my early opinion.

        2. Every Fan Fair I hope they announce a class merge and a rework of AA lines to do just that. The problem is players can’t see past their own self interest enough to even consider the possible benefits to themselves and the game as a whole if this were done.

          I’ve been playing since launch and some characters are just boring where their counter part is leaps and bounds more enjoyable to play (I’m looking at you bards).

          If given a chance and done well a class merge would give each class more unique rolls to fill with and more interesting abilities. Sometimes less really is more.

          1. class merge? what for? we already have the opportunity to betraye our starting city. In my case, i have 25 characters, i maxed all class so i don’t see anything “heroic” in the free level 85 toons.

        3. I don’t see class merges happening this far into the game. I think a good chunk of people, including myself, would be fine with it. But I know a lot of people would be absolutely livid. People rage for much much less than something so jarring to their character’s identity.

  3. The biggest problem will be those that instant 85 the class without taking the time to level up the pet, assuming the pet works Beastlord style, then spouting out how bad and inadequate the class is.

    1. It doesn’t. UI info was leaked a week ago, it’s either 4 equip slots with 5 abilities or 5 equip slots with 4 abilities or 9 equip slots and abilities are seperate or something something something. We’ll find out in 2-3 hours.

  4. shamans are already a pet class.

    this makes me wonder if this will be weak on heals and high on dps.

    i could see a weak healer with utility and dps as a good alternative in many situations.

    imo ranged weapon and pet class is a bad combo. ranged weapon and huge heal radius would be awesome tho.

  5. I can’t complain about the new class. It will probably be popular and fun.

    All I wonder is why they spent Dev time on something not needed that we didn’t ask for (did we?) But that’s a nitpik 🙂
    But overall it’s a positive.

    I’m just glad I’m not in charge of class balancing Lyndro

  6. Started one on beta, as a good race. They tried to put me in chain armour (which I couldn’t wear) and gave me a wand (instead of a bow), so I couldn’t use any of my attack skills (all of which require a bow).

    They might want to have given this a little bit of thought.

      1. I wasn’t anticipating fully formed code and new content. I do think that, if you’re going to provide a sneak peek, you should probably do at least a superficial check to make sure it works.

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