4 thoughts on “Logging: Velious Raid Target AoE Double-Casting

  1. Condition 1 is a “feature”. Actually, I hate it too and I see this when named aoes, on consistent timers that were separated by 5 seconds or more, start to drift together (because of lag or latency or server or design) and eventually line up resulting in Impossible-To-Cure conditions.

  2. How many people actually remember back in EQ1, when there was an issue like this, a GM would actually join your group so they could see the problem first hand. I really hate to say it, but what happens in a developer/controlled area is not what happens in the “real” world.

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