11 thoughts on “Georgeson Shuts the Door on F2P… or does he?

  1. FYI, LOTRO’s “premium” classes are the two that were added in a previous paid expansion, and will be permanently unlocked for anyone who paid for that expansion. Former subscribers who own the previous expansions will have permanent free access to all but two of their current slots (where they can currently access zero of their slots with a lapsed sub).

    In fact, in general Turbine has actually gone out of their way not to charge players again for anything that was in a previously paid expansion box, arguably to their longterm detriment. Former subscribers with both LOTRO expansions will have permanent free access to all of the leveling and dungeon content from level 50 to the current cap of 65, including endgame dungeons). Because each EQ2 expansion has been billed as an “all-in-one” box, applying the same model to EQ2 would require making basically the entire game free, which would be unlikely to result in increased revenue.

    I think we could see EQ2 moving in the direction that Warhammer did, with the removal of the time-limit on the free trial. I.e. actual new players – such as the ones the new skill changes and the Halas content are aimed at – would be allowed as much time as they needed to try out the game, re-roll classes, etc. Once you pay, your account becomes just like anyone else’s with access shut off when your subscription lapses.

    As to new and more powerful gear in the item shop, well, SOE appears to be perfectly content to slowly push the envelope in that department without removing the subscription from the game.

  2. I personally don’t mind if they added in stat item be it weak or powerful to EQ2. As I see it, it would open up new options for the very casual player to gain to gear from their wallet in pass of their little amount of time. There for adding more people that have some quality gear to group with that can get the job done.
    Also it could make some extra money for EQ2 to help pay for all the costs they can add to better the game. Like more game testers for new content….

  3. However careful consideration of the interview and reading of these comments would seem to leave a crack open for the possibility

    That’s some serious speculation, er, imagination. What part of “your world will stay the way it has been” and “if we were to do [F2P], it would be completely separate” is so ambiguous that these comments “leave a crack open”?

  4. Well I’ve got a good imagination.

    Again, everything he said could describe current servers, and still add F2P on new servers.

    It was not a flat denial. I think he gave the best possible answer he could give, considering this team’s elastic relationship with RMT.

  5. regarding the xpac dropping in 2011… smokejumper said this to Ten Ton Hammer at E3…. We have made our own predictions regarding the next expansions but Dave drops some really telling hints mentioning “the expansion that no one knows the name of at the end of the year” pointing to a 2010 release”

  6. Anarchy Online is alive today due to F2P, it brings people in for FREE! Then if they like it they sub or can continue to play for free.

    F2P feels like the way of the future tbh, once allot of mmo’s start going F2P, EQ2 will have to have some sort of F2P option. I’m already looking at LOTRO as an alternative, my 6 month subs for my 3 active accounts is coming up (6 altogether) rough math i think its about $77 per account x 3 = $230/$240 bucks. Bottom line its over 200 dollars, plus expansions 40 x 3 = 120.

    Per year this is costing about $600 a year to play a video game, plus anything i already spend on their market, i use potions here and there. Really why am i buying items in a monthly sub’d game???

    LOTRO = No money, unless one gets roped into market items.

    Am i switching, i don’t know and only using the above as an example of the way peeps will start to look at their options.

    I know this as I’m actually thinking about it. $600+ a year or Free.

  7. Again, everything he said could describe current servers, and still add F2P on new servers.

    But that wouldn’t be “completely separate.” Completely separate means “not EQ2,” especially in the context of Georgeson’s nevers and nots, which are very absolute terms.

  8. To me it looks as if EQ is trying to be F2P and P2P at the same time. You have to pay a monthly fee but also have an in game item store…the Sony Station cash store. The game is using a totally outdated gaming engine yet it seems to be doing all it can to milk as much money as possible from its subcribers.

    Very shameless, they should just drop the monthly fee and go full F2P!

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