Shaders 3 Hotfix on the Horizon
Imago-Quem has been collecting feedback, bug reports, crash reports, and screen shots people have been posting regarding Shaders 3.0. We’re now expecting a hotfix in a couple of weeks. EQ2 Senior Producer SmokeJumper had this update:
Some good news for you folks:
1) The darkness issues are fixed in-house already. We’ll be pushing those fixes out to you soon.
2) We’re looking into the crash that occurs in guild houses with tons of items in them. We hope to have a solution soon.
3) Frame rate has been improved.
followed by Imago-Quem:
Just to add to that, we discovered the issue with the frost-rimmed chairs on Friday thanks to a player who helped us narrow it down to this item and we’ve already got a fixed checked in for it.
As SmokeJumper mentioned, we’re hoping to push out an update to address several Shader 3.0 issues in the next week or two.
Well the trees look so much better now. no more large blocks of shadows flickering on and off. I think they have made some pretty nice improvments. Can’t wait to see the final product.