The feature set for the Sentinel’s Fate expansion has always included a bullet point indicating that Sentinel’s Fate would contain “more new armor appearances than currently exist in the game“. Yet players have been surprised that a lot of the brand new armor, weapons, shields, etc. dropping in Sentinel’s Fate look exactly like existing items. Kander has shed some light on this issue: Yes, many of these items got missed on the appearance pass. I am unsure why or how. We will start changing them for newer appearances ASAP. Please PM me if you have any other specific instances...
Day: March 30, 2010
Luminata contacted me, hoping I would draw some attention to EQ2Players and the fact it has not been updated since the launch of Sentinel’s Fate. There was plenty of activity and postings on the EQ2Players Discussion area from the SOE Platform team around the time of the site revamp, but this renewed communication has again faded since the expansion launched. No characters, guilds, rankings, or any other statistical data has been updated since February 16th. The EQ2Players site now seems to be at a standstill. EQ2 Forum Discussions: How long before SF updates start to appear on EQ2Players ?...
From ZAM: Astute ZAM user MarisolBluesurf spotted this spash screen in Free Realms, annoucing a double Station Cash weekend! The promotional period is April 2, 2010 (after 4pm Pacific Time) through April 4, 2010 (before 11pm Pacific Time). Only retail card redemptions will receive double Station Cash. It doesn’t matter when you purchased the retail cards, only that you redeem them during the promotional period. While this is a Free Realms promotion, anyone with a Station account can redeem retail cards for double Station Cash during the promotional period. Once successfully redeemed, the cardholder’s wallet balance will reflect the...
Imago-Quem, who has long been working on the Shaders 3.0 project, has posted a new Shaders 3.0 FAQ thread summing up all the key details. Originally hatched as a graphical engine bump, and then expanded into an optimization of graphical performance, Shaders 3.0 are now slated for release with Game Update 56 in May.
Here are your update notes for March 30, 2010, after the jump: