The elusive SOE Marketing Dept. took a moment today to pat itself on the back for its “successful launch” of EverQuest II: Sentinel’s Fate. They also made a point of thanking “our great fans have responded with overwhelming support“. It is unclear what aspect of the Sentinel’s Fate launch players give “overwhelming support” to, but no doubt this will be a key point on a Powerpoint presentation somewhere soon. EQ2Wire does not think it is too soon to start our campaign for NO retail launch of the next EverQuest II expansion. It costs too much money, diverts too many...
Day: March 5, 2010
Feldon
March 5, 2010 7:26 pm
EQ2Players has checked in with another great Artist Highlight, this time for Stephanie Young. One of my favorite parts of Sentinel’s Fate has been the zone artwork. It has taken everything to another level. Here are some excerpts from the article: How did you get started in the industry? I started out as a graphic artist for a subcontractor to the Office of Naval Intelligence. Gradually the company started incorporating more 3D simulations into the products we developed and I became the primary developer for the 3D assets used by the engineers. Eventually though I found it difficult to...
Here are some end-of-week news items which I’ve noticed on the EQ2 forums that readers may find useful… Scale of Flame Players have been having trouble advancing/completing the quest Scale of Flame. In response, Gninja has responded: I found the issue causing the spirit to not spawn and have corrected it. You should see it come to live server early next week with our next build. Breaking Combat on PvP/Battlegrounds Rothgar has made some further adjustments in how combat is broken on PvP/Battlegrounds. It has been tweaked so that you must be at least 1000m from the other player...