While we’re speculating, Sigrdrifa has put together a writeup of what we know about New Halas so far. It’s a nice preview while we wait for more official news about this level 1-20 starting zone which we are now expecting in Game Update 56 along with Shaders 3.0. It should be an interesting May. New Halas Demystification on EQ2Forums
Month: January 2010
Rothgar has reported in that those changes to prevent large Macros have been pulled out, and a fix is going in which should hopefully resolve the issues in Munzok’s Material Bastion.
For those of you lucky (or unlucky 😉 ) enough to be raiding MMB, the zone is currently difficult or impossible to complete due to the January 28th hotfix. More information about this issue can be found in this EQ2 Forums thread.
We’re now less than 3 weeks from the release of Sentinel’s Fate. There has been no sign of Halas on Test. We’ve already been told that Halas is important to SOE, that they want it to be a starting zone to win new players. And I just don’t see them adding a starting zone with 20 levels of content with less than 2 weeks of testing. So at this point, EQ2Wire is now ready to call Halas for for Game Update 56 a few months after the Sentinel’s Fate expansion. This is purely speculation on our part until there’s...
Tomorrow’s Hotfix will include some changes targeted at server performance/lag. These changes will affect the number of spells and combat arts which can be linked together in 1 macro. We are trying to determine the maximum number of spells or combat arts which it will be possible to put on a single macro. Thursday, January 28th Hotfix GENERAL Ability commands such as “useability” are now being throttled in an effort to cut down on server lag. This means that “mega-macros” that attempt to cast many spells will no longer work as expected. Housing zones and persistent instances will now...
As we now know, EQ2 will be getting Battlegrounds in Game Update 55 in February to coincide with the release of the Sentinel’s Fate expansion. If you are wanting a closer look at the Maps of the 3 Battlegrounds zones, look no further than this EQ2Players writeup. Battlegrounds are NOT intended as “end-game” or high-level only content. Although at launch they will be limited to level 80-90, there will be continuing effort to make Battlegrounds available to lower levels, complete with unique armor awards for these level ranges. Kiara posted about it here.
Kiara is continuing to give us detailed previews of every zone we’ll be seeing in the Sentinel’s Fate expansion. Today’s preview is the third of the Erudin zones — Erudin Royal Palace. The last of the Erudin group instances is the Erudin Royal Palace. It is the central stronghold of the corruptive influence on Erudin and Odus as a whole. Stephanie Young is one of the artists who worked on the Erudin zones. She [has a history with these zones as] also worked on Erudin in EverQuest and EverQuest Online Adventures.
When it comes to EQ2 Crafting Previews and Guides, nobody does it better than Niami Denmother at EQ2Traders. Once you’ve finished ogling the new Apple tablet, check out her Erollisi Day 2010 crafting preview!!
If you have not yet had a chance to work out the puzzle we posted an hour ago (with corresponding pieces being posted on EQ2 Zam, EQ2 Traders, etc.), then don’t click this link:
Another puzzle for astute EQ2Wire readers… It involves mortal peril of a different sort…
From Fyreflyte on the EQ2 Forums: Post expansion-launch, the useable effect on Najena’s Ring of Readiness will give a flat +2000 spelldamage buff. The cooldown and duration will remain the same. I realize this effect has been available to you for over a year now, but due to the way it scales, it can not be left in game as-is. Without a rating system to curb its effects, the item would have only become more powerful with each expansion, crippling our ring itemization for sorcerers. I understand this will be an upsetting change for those that spent countless hours...
When Commission crafting was altered in March 2009 to prevent crafters from using their own Void Shards and other NO TRADE/HEIRLOOM materials for other players, it closed the book for several crafters on this highly profitable market. However it was quickly discovered that a crafter could still use their own shards if the customer had at least the requisite number of shards in their own inventory to make the item. This was accomplished by swapping out ingredients in the Commission Materials window. Today’s Hotfix marks the closure of this exploit: Patch Notes January / 26 / 2010 GENERAL You...
Saints be praised! (No, not those Saints) As I was ducking in and out of Fish’s Alehouse and Inn, trying to keep out of sight, not one, but 13 parcels of mail addressed to one “Feldon @ EQ2Wire” (that’s me!) arrived at the front desk. After bribing tipping the innkeeper, I opened the packages to discover that each contained a detailed illustration of an escape route to South Qeynos! With the navigational guidance of my enterprising readers, I was able to avoid the Qeynos Harbor guards and use my tinkered spring shoes to make it to the secret exit!...
It seems after imbibing a little too much jum jum mash, I let slip a disparaging comment about Queen Antonia within earshot of a Qeynos Guard! Now I’m a wanted man and I need your help! I’m stuck in Qeynos Harbor, but I can’t risk traveling by boat or carpet. As you can see, the exits are surprisingly well-guarded. My best chance is to high tail it to South Qeynos and meet a well-connected politician who can smooth things over with the authorities. Legend tells of a secret entrance to South Qeynos. Can you help me find it? If...
Check out this new zone preview from the Sentinel’s Fate expansion at EQ2Players. The Erudin Library is designed for levels 87-89. You’ll need to rely on cunning to track down and bring a killer to justice. This is the easiest of the Erudin zones, and has a very unique flavor to it: The zone was built as a Clue-style murder mystery. In order to get the best possible rewards (and complete some quests), players must search the zone for clues and accuse and defeat the guilty Scholar Primarch. [We] set up the murder mystery such that each time through,...
Alan “Brenlo” Crosby has announced some tweaks to the Experience Curve in EQ2 that went live today (January 20th, 2010): Hey folks, I wanted to pass along some news that you will see on the live servers tomorrow. We have adjusted the experience curve in EQII. We have done so for a number of reasons; 1. It really wasn’t a curve before, more peaks and valleys. 2. Some levels had some very crazy and erratic peaks while others were far too fast. 3. We needed to adjust the curve overall for the addition of 80 to 90. What will...
Erollisi Day is now on Test and according to a forum post by Kaitheel, we should expect this event to be on Live servers from February 4th until the (February 16th). Among other things we can expect in this event are another variation on Nektropos Castle related to this event, new quests in Antonica and Thundering Steppes, and more tradeskill and house item goodness.
From EQ2Players: Greetings Norrathians! There will be a 40% bonus applied to adventure and tradeskill experience this weekend, starting at 3:00 p.m. PST on Friday, January 15th and ending at 10:00 a.m. PST on Tuesday, January 19th.
Previews of Sentinel’s Fate are coming in on a consistent schedule (thanks Kiara!!). Check out the preview of the 3rd Vasty Deep dungeon at EQ2Players.
It seems sanity has prevailed at SOE. From EQ2 Forums: The status of retail distribution for Sentinel’s Fate at launch internationally is still uncertain. However in an effort to properly serve our international community we have partnered with several digital distributors who will be providing the expansion to our international customers only starting on Feb 16th 2010. The digital downloads will be IP locked so that only the international community can take advantage of this. When it became apparent that whoever at SOE Marketing signed deals with Amazon, GameStop, and Best Buy forgot about the rest of the world,...
There have been some questions popping up on the EQ2 Forums as well as EQ2Flames about whether the Sentinel’s Fate expansion will be pushed to European servers at the same time as North American servers. Kiara has this to say: All the servers will patch at the same time. I’ll be posting a schedule closer to release day, just so everyone knows what to expect. But the plan is that the servers will be up and ready for folks to begin patching their games by 8am PST. And just to clarify, we have confirmed that just as with previous...
Another zone preview from the upcoming Sentinel’s Fate expansion. This time, it’s one of the Vasty Deep dungeons. Check it out at EQ2Players.
If you frequently use EQ2Players especially to lookup Stats, Guilds, Characters, etc. you’d have to be blind to have missed the Site Revamp 2 weeks ago. Significant functionality was broken, the site displayed slowly on many browsers, and a lot of features were missing. Fast forward to today and EQ2Players has a review clearly written by someone not on Platform staff because it honestly and openly identifies problems in the site, and has dates when we can expect those issues to be resolved. Check out the EQ2Players Review… by EQ2Players
Today’s hotfix notes bring news that your player appearances (including illusions) can now be set in-game using a Magic Mirror type tool. Update Notes from EQ2 Forums: ITEMS Appearance customization items have been changed! This affects these items: – Shave and a Cut, Makeover (combined into the same item) – Nalana’s All-Natural Cosmetic Balsam When used, these items now open a window that allows you to customize your appearance in-game instead of returning to the character select screen. In addition, Shave and a Cut and Nalana’s All-Natural Cosmetic Balsam now affect your current illusion if it is that of...
EQ2Players has been updated with a preview of the Vasty Deep dungeons. There are some new and familiar screen shots, and more information about these zones. Check it out!