A line of folks stretching out into the casino, ready to head into the main Fan Faire hall. Then at 8, the welcome by Brenlo, who couldn’t resist havimng a little fun, using every opportunity to hawk the game he is now Exec Producer for — EQ2. Prizes included Turtle Beach headsets, 3d display goggles, and PNY 8800gts video cards. Well, if you could do an emote (you’d think folks would practice by now ;)).
Month: June 2009
While i do not feel entitled to special treatment (even though I’ve been asked enough basketball and weather inquiries to last a lifetime), in the end it came down to a stewardess getting me into a seat less likely to induce leg cramps. 😉 Thanks. 🙂 Now to get situated…
Getting ready to board the sorriest excuse for an airline around. First airline I’ve ever dealt with that cannot offer an exit row to a 6’9″ passenger online, at the ticket counter, at the gate, and when the gate rep made a rude comment about my height not being his fault, I notified customer service. Maybe there is some small satisfaction in getting a cocky employee of the most customer-hostile airline in trouble. But as I stand in a completely backed up jetway, because three gate attendants haven’t learned the fine art of staging an aircraft boarding, I realize...
GENERAL The Order of Rime illusion no longer has a minimum level for use. Fang the direbear has received some additional defensive bonuses. The Eggstractor should now only work on its intended target (which is, of course, eggs). There is a new EQ2VoiceService.exe from Vivox that should resolve some crash issues that players were experiencing. ACHIEVEMENTS Coercer Coercive Healing will once again apply properly to reactive heals. KURN’S TOWER A cinematic event when slaying Ione (with a quest requirement) has been turned on. Fear Kraytoc’s wrath! MUNZOK’S MATERIAL BASTION The void sapper adds associated with Ozyk in Munzok’s Material...
Moonlight Enchantments is a new recurring World Event in the forests of Norrath which will only be available the 20th of every month. I apologize for not getting this information up before June 20th, but it should be available for the 20th of every month hereafter. This event is now known as Moonlight Enchantments (formerly known as the Enchanted Grottos of Norrath). Essentially, there is a mushroom ring in each of the forests of Norrath which can be entered once per month (on the 20th) to visit five unique hidden instances. Each has purple shinies and quests to be...
If your guild has been experiencing heavy lag in Palace of the Ancient One and perhaps noticed that you are seeing combat logs from another guild that is in their own instance ‘leaking’ into your combat logs for this zone, you’re not alone. There is an amusing screen snapshot that shows partial combat logs that demonstrate this ‘cross-talk’. It seems likely this is the cause of some of the lag in this zone. There is also another issue with regards to adds continuously spawning, to the point of hundreds of adds appearing if the zone bugs out. It’s being...
EMPEROR’S ATHENAEUM The final bosses no longer ambush players. Players should get experience from each location discovery within the zone, instead of just the first. Drago’s Boar’s Eruption does less damage. Added a clue to help decipher the floor-set vault lock. Master of the Embalmers summons adds much less frequently. The Curator teleports less frequently. KURN’S TOWER Ilenee’s Betrayal and Despair no longer heal after they teleport and no longer can teleport to the same room. VOICE CHAT EQ2VoiceService.exe should now run on Windows 2000. Players should no longer show as talking intermittently when their push-to-talk key is not...
GENERAL Players experiencing problems customizing Wood Elf males should no longer have any issues. Persistent instances should no longer boot players out when they were not committed to the previous instance. EMPEROR’S ATHENAEUM The final bosses should no longer despawn if players died next to their spawn locations.
Any software update is going to bring bugs. Laryngitis I just wish SoE hadn’t tried to completely revamp the voice system on the same day as all this new content was added. Last night we spent most of time just fiddling around with voice, trying to get it clear and stable. Mostly it was choppy, stuttery, laggy, and folks had a tough time joining channels. We also had to inform a few folks running Windows Firewall that they would need to allow Eq2VoiceService.exe. This service was spun off from the EQ2 client to allow voice chat outside the game...
From Curse.com. Through a bit of internet sleuthing we’ve discovered that recently, Sony Online Entertainment decided to trademark two new titles, one each for EverQuest and EverQuest II. The trademarks in question took place on June 10th, 2009 and are EverQuest Underfoot, and EverQuest II Sentinel’s Fate. While nothing is announced yet, there’s a good chance these two titles are the names of each game’s respective expansions. So why would SOE do this? Well, they have the annual SOE Fanfaire coming up in a week, in which they’ll no doubt continue their recent tradition of announcing expansions for their...
A week without news, some of you might be getting jittery. 🙂 GU52 is still on Test, getting nipped, tucked, and tested out. I believe they are on track to get it onto live servers perhaps as early as June 16th (my estimate, arrived using my advanced degree in EQ2ology). I know they really wanted it to be on Live before Fan Faire. I’ve already documented the broad strokes of Gu52 in my earlier posts. If you haven’t seen a preview of player made Books, upgraded Hex Dolls and Ranged Weapons, or new furniture coming to EQ2, check out...
As you might be aware, EQ2 Automated Server Transfers have been down for over a year now. As a result, server transfers are something which must be done manually by a customer service rep. Server transfers have cost $50 per character, which makes it absurdly expensive to transfer all of your characters from one server to another. Hopefully good news on this front is that the EQ2 Automated Server Transfers are coming back, but rather than through the Station Store, they will be triggered in-game through Station Marketplace (StationCash). Check out the Coming Soon thread at the EQ2 forums....