The EQ2 team are slowly unlocking various creature comforts on the Time-Locked Expansion servers, including a few fluff Marketplace items, while Veteran Rewards and XP/Vitality potions currently remain off-limits. Some of these items were the subject of an in-game poll.
One of the items that got the thumbs up from players were Personal Harvest Depots/Stashes for player housing (Guild Halls remain unavailable, possibly forever). Players were disappointed at the status cost and the very limited number of slots (30) stored by the 1,000 DBC ($10) item. Fortunately, we can expect an improvement to these items.
It’s been over a year since SOE’s Gold and Station Pass subscriptions were revamped and rolled into a single All Access program. If it’s been a while since you played EverQuest II and you are just coming back, you might have forgotten what game features and entitlements you’ve been granted in EverQuest II. Fortunately we know the secret handshake to see all your in-game account features/grants. This link is not shown anywhere on the DaybreakGames.com website!
If you are returning to the game after an absence, remember that all expansions up to Chains of Eternity are free. Since that time, there have been two expansions and a campaign, as well as some game features that have an additional cost. A new expansion is currently planned for Novemberish and pricing likely won’t include past campaigns or expansions, so only buy what you need right now. Also be aware that no Expansions are currently available on the Time-Locked Expansion servers. They are all locked at the base game at level 50.
Altar of Malice + Rum Cellar bundle includes Tears of Veeshan and all level 95-100 content = best price
Altar of Malice (95-100 content) which includes Tears of Veeshan
We’ve had Leaderboards functionality on EQ2U for about a year now but we didn’t provide PvP leaderboard tracking…until now! In honor of the new Time-Locked Expansion Deathtoll PvP server which has so far been incredibly popular, we’ve added City Kills, Wild Kills, and Deaths for PvP servers on our Leaderboards. We’re also working with the EQ2 team to add some additional stats to track.
If you haven’t checked out our Leaderboards feature, we show the top 100 characters on each server and worldwide for a variety of stats for die-hard crafters, questers, harvesters, collectors, and achievement-chasers!
If you missed the merriment last week of Kander and Gninja running around Stormhold, the new Time-Locked Expansion server, and telling funny anecdotes, the video is now online! Although players had quickly figured out on Tuesday morning that Queen’s Colony and the Outpost of the Overlord (collectively the Isle of Refuge v2) were returning, it was a surprise to all that the Far Journey boat trip also came back as the first thing new characters experience.
The livestream video is mostly the guys having a good time and talking about what it took to bring these zones back. Most of the EQ2 team have continued working on expansion 12 (which goes into beta in October and launches in November) while a few members worked to get these TLE servers. The stream doesn’t contain any surprise news.
Attention players: we will perform a general maintenance beginning at 6:00AM PDT on Tuesday, July 28. The current estimated downtime for this maintenance is two to four hours, depending on the service.
This maintenance may impact the following Daybreak services across all games:
Game logins for all Daybreak games
Forum & Web logins for all Daybreak games
Commerce and account management for all Daybreak games
PLEASE NOTE: This is not a game-specific maintenance. There will be no update or patch notes.
Thank you for your patience as we complete this maintenance.
~The Team at Daybreak
Time Zone Conversions (assuming 4 hours)
Tue July 28 @ 6:00am ~ 10:00am PT
Tue July 28 @ 9:00am ~ 1:00pm ET
Tue July 28 @ 14:00 ~ 18:00 BST
Tue July 28 @ 15:00 ~ 19:00 CET
As of 7:21am PDT, the maintenance is complete:
The general Daybreak maintenance is now complete. There may be game-specific maintenances still in process for @everquestii and @H1Z1game.
The EverQuest II Community Round Table Influencers program, variously known over the years as the Summit, Influencers, Community Council, and Area 51, is back in a big way! I have personally confirmed that, rather than being a Marketing focus group, the new program is being personally managed by the EQ2 team!
Game developers and designers are seeking our feedback on upcoming ideas and content and wish to create a more open dialogue with players of all EQ2 play styles including crafting, decorating, PvP, solo questing, grouping and yes raiding.
We have a new restricted section of the forums that is called EverQuest II Community Round Table. We are looking for members of our community that want to participate in more intricate, controlled and detailed conversations about current affairs and future projects and ideas that involve EverQuest II.
Former creative director of PlanetSide 2 Matt Higby shared his thoughts about the news of Daybreak president John Smedley stepping down on Reddit:
It’s tough to overstate how gigantic of an influence Smed has had on my life and the lives of many of my friends, both through the games he helped create, the company he built, the mentorship he shared and the opportunities he opened up. Although we argued about a ton of things over the years, one of the best things about him as a leader is I never felt like I wasn’t allowed to make my case – I even won a couple of those arguments from time to time. He taught me a ton and always treated me super well – I owe him a great deal.
John ran SOE like a family, he knew just about everybody and did everything he could to take care of people over profits, promote from within, and make the workplace fun and rewarding for everyone. Loads of people there are 5,10,15 year vets – that’s not normal in games. I think his loyalty to the people he worked with is something generally omitted from his public persona which is really a shame since it feels so central to his identity to me.
A Daybreak spokesperson stated that “John Smedley will be taking some time off from the company for the near-term and transitioning to a different role to be determined. Upon finalization of his plans, further communication will be provided.”
Last week, he deleted his Twitter and Reddit accounts, saying he would “miss the interaction with […] players” but wanted to avoid distractions that stopped him from doing what he liked doing: making games.
We’ll be streaming from the new Time-Locked expansion server Stormhold on Wednesday, July 22, 2015 starting at 2PM Pacific* on the EverQuest 2 Twitch channel.
Join Holly “Windstalker” Longdale, Kyle “Kander” Vallée, Carlos “Gninja” Mora, and Ry “Roshen” Schueller for this stream as we share some behind-the-scenes information on how the Time-Locked Expansion servers came together, and hang out on the Stormhold server.
Join us for this stream, and log into Twitch to chat with us and other players. We look forward to talking with YOU during this stream!
EQ2 Lead Designer Kyle “Kander” Vallee took a few moments away from watching players gallivant around the resurrected Queen’s Colony and Outpost of the Overlord newbie zones to grant us an interview about today’s exciting launch of two new Time-Locked Expansion servers Stormhold (PvE) and Deathtoll (PvP)! EQ2Wire: How long have you been working on the Time-Locked Expansion servers?
Kander: Since early June.
Q: What role did the success of EverQuest’s own TLE servers have in opening the door for these servers in EQ2?
K: We realized a lot of players are looking for a familiar experience and enjoy the excitement of a new environment, energy, and community dynamics.
Q: What’s the difference between a Progression server and a Time-Locked Expansion server?
K: On a Progression server, players have to accomplish certain goals and kill certain targets before content/expansions unlock. In EQ2, a Time-Locked Expansion server means the players will vote on when the next expansion unlocks without a requirement to beat certain targets or encounters.
Keep reading our interview with Kander after the jump…
Actually a little bit ahead of schedule, the EverQuest II Time-Locked Expansion Servers are now live! At the Character Selection/Creation screen of the US English client (if you are an EU player you’ll have to switch to US in the Launchpad) , you now have the option of creating a Time-Locked character as shown here:
Here’s the official announcement from the EQ2 Forums:
Are you ready to go back to the beginning? To get a fresh start on the shores of Norrath? Today is the day! The NEW Time-Locked Expansion servers are now available! Found the communities of Stormhold (PvE) and Deathtoll (PvP) from the start.
The time-locked expansion servers offer a unique EverQuest 2 experience different from the traditional servers. You must be an All Access member to play on these special servers, which are locked to a period on EverQuest 2’s history. As time passes, additional expansion content will unlock on these servers. Unlocking preferences are determined by each server community, so YOU get to vote and help determine your server’s future!
After this morning’s patch of the live servers at 7:00am PDT, EverQuest II players are noticing a curious selection at the Character Select screen. TLE servers aren’t scheduled to launch til Noon, but players can step through the process of creating a TLE character and see which choices are available, including a few surprising ones. It’s conceivable that this is a bug or glitch. This topic is blowing up on the forums in a half dozen threads including this one.
Keep in mind that server/content launches are always tricky and there are any number of things that can delay them from CDN propagation issues to the Login servers misbehaving to Build issues, there are a lot of moving parts. DO NOT take this time as set in stone, but… it looks like the EQ2 team are hoping to launch the new TLE servers tomorrow at Noon Pacific. From the @everquestii twitter stream:
There’s some downtime today in preparation for the TLE servers. We don’t expect update notes. From the EQ2 Forums:
US EverQuest II Live Servers will be brought offline on Monday, July 20, 2015 at 7:00AM PDT* for maintenance, in preparation for our Time-Locked expansion server launch. Estimated downtime is approximately one hour.
EU EverQuest II Live Servers will be brought offline on Monday, July 20, 2015 at 7:00AM PDT* for an update. (Approx. 3:00PM London Time on July 20, 2015). Estimated downtime is one hour.
Alle deutschsprachigen Server werden um 16:00 CET am 20.07.2015 zwecks einer Serveraktualisierung heruntergefahren. Die vorgesehene Stillstandszeit wird etwa 1 Stunde(n) betragen.
Le serveur de langue française sera arrêté à 16:00 CET le 20-07-2015 pour une mise à jour du serveur. Le temps d’arrêt sera d’environ 1 heure.
The monthly Moonlight Enchantments event begins tonight! The grottos open up on the 20th at 12:01am PT and close on the 21st at 11:59pm PT. The time applies directly with no conversion for all servers.
It’s the Gnomeiest time of the year in Norrath (and, yes, Gnomeiest is totally a word) – Tinkerfest has returned once again! Grab your gadgets, wind up your wrenches, and get ready for an EXPLOSIVE good time this summer! Our good friends at Gnomeland Security are ready with new and returning favorite features.
Make sure you try this year’s new quest, We Can Rebuild. Look for Tinker Thermald in the Steamfront Mountains to get started. While you’re questing, returning quests will have new rewards this year, and new items are also available to purchase from Myron, the Tinkerfest Merchant.
Would you rather get your hands greasy as you craft your own holiday-themed wares? Pick up the New Tinkerfest Blueprints 7.0 and put your tradeskilling to good use. There are plenty of widgets to work with.
Check to see your watch is wound, and don’t delay! Tinkerfest festivities will be in Norrath from Friday, July 17th throughMonday, August 3rd.
Update: Other than a 2 hour break from 2am to 4am PDT this morning and another 20 minute break around noon PDT, Daybreak Games froums, login, and game servers have been under sustained attack from DDoS flooding since 4pm yesterday (July 9th). A DDoS attack makes use of thousands of compromised computers (often in China as millions of internet users there are running unpatched Windows XP / Internet Explorer 6 machines) to send gigaquads of garbage packets to a specific target. The attack can be visualized in realtime at Norse Corp Security’s Realtime Mapping website. Attacks affecting Daybreak Games are routed through Level3 backbone in St. Louis, MO.
We are continuing to resolve issues from a Distributed Denial of Service event. We will provide updates as available.
It’s been nearly a year since DDoS crew Lizard Squad flooded the servers of Sony Online Entertainment, Blizzard Entertainment, PlayStation Network, etc. to a degree that games such as EverQuest II, Planetside 2, League of Legends, and World of Warcraft became inaccessible for several hours. The lizards then doubled down on their felonious amusement by calling in a bomb threat on an American Airlines flight bearing SOE president John Smedley. The flight was diverted to a militaryPhoenix Sky Harbor airport where the plane was searched and passengers interrogated. Smedley was also doxxed, with personal details including banking information laid bare to the public. This all played out as a war of words on Twitter, followed by local and nationwide coverage on television news.
It was expected that those responsible for these activities would face serious legal repercussions, but it seems the exact opposite has occurred. 17-year old Julius “Zeekill” Kivimäki pleaded out to 50,700 counts of fraud and harassment charges, receiving just two years of deferred adjudication (similar to probation but with the charges being expunged from one’s record after they complete their conditions). He will face few restrictions, specifically he will have full internet access unlike probationers in the United States who face an outright ban on Internet and Smartphone access if their crimes are even remotely internet- or sex-related.
The Ars Technica article continues that “According to Finnish law, the teen could not be extradited to face prosecution in America for any computer-related crimes he committed against American people or companies”. This is in spite of taking personal responsibility in Twitter posts, in recorded XBox Live conversations, and in an unrepentant interview granted to Sky News last December:
Lizard Squad has mocked those who have spoken against them, declaring that they are essentially untouchable…
All the people that said we would rot in prison don't want to comprehend what we've been saying since the beginning, we have free passes.