It looks like a further exploit has been discovered in Dungeon Maker with regards to Rewards and/or XP. One such issue, specifically a certain debuff item that could be placed in Dungeon Maker dungeons to reduce the hitpoints of surrounding enemies, was corrected this morning. The EQ2 Forums are failing to load, but the announcement indicates that Dungeon Maker rewards and XP have been disabled for the time being until an issue with them can be addressed. Hi Everyone, Due to some issues that have been reported with Dungeon Maker, the tokens and XP are currently disabled (set to...
dungeon maker
After the last two week blitz of news about Dungeon Maker, including the winners of the Poet’s Palace Dungeon Maker contest, the addition of more Dungeon Maker items, and this week’s “Play As Yourself” feature introduction, there were a couple of glitches affecting DM dungeons.
We’ve been remiss on reporting this but wanted to give credit to the designers who put a ton of time and effort (despite some bugs including proximity-activated text not working) into the new Poet’s Palace Dungeon Maker layout. The winning entries: SCARS OF LOVE Created by Pixiewrath on Freeport (See the video trailer!) THE LOVELY BONES Designed by Severiss on Oasis AREA 51 Constructed by Raferty on Unrest (See the video trailer!) COLLECTION OF RECOLLECTIONS Devised by Jamisia (and Luvil) on Butcherblock
Feldon
July 13, 2012 4:52 pm
Play As Your Own Character was released on live servers yesterday, allowing you to zone into Dungeon Maker dungeons with your own characters, rather than DM avatars, but somehow this feature didn’t make it to the Storms and Valor servers. According to Bunji this is now being remedied: We’re looking into the issue where ‘play as yourself’ is not working on international servers. and at 3pm: International patchers are being updated (pushing out the missing file). I’ll reply when it’s done. Yesterday’s Dungeon Maker News also included some new items that can be bought (or earned) and placed in...
Coinciding with the launch of Game Update 63 was the introduction of the Poet’s Palace ‘Dungeon Maker’ layout. Much to the consternation of testers, this layout went straight to the live servers without any player testing. The end result, is over a dozen moderate-to-severe bugs which make using this dungeon layout challenging for designers and hazardous to adventurers. As this dungeon layout is the key to a contest to drum up interest in the lacklustre Dungeon Maker feature, it’s hard not to see this as another stumble towards player-made content. Cyliena has posted a detailed thread discussing these issues...
From the EQ2 Forums: Dungeoneers pick up your tools and get ready to rumble! Dungeons made by EverQuest II players have impressed, inspired and amazed us. We can hardly wait to see what you will do with the recently released Poet’s Palace Dungeon layout. To offer everyone a chance to show off their dungeon decorating skills, we?re pleased to announce the Poet’s Palace Dungeon Maker Forum Challenge! We have had a lot of fun with Dungeon Maker and hope that you are enjoying it as well! Our team is committed to developing it further over time, with initiatives such...
From EverQuest2.com: What’s better than the amazing Dungeon Maker system introduced with Age of Discovery? Cheaper Dungeon Maker items, of course! Whether it’s getting the boss pack of spawners – reduced from 1800 DM (Dungeon Marks) to 150 DM — or one of the many cool Glass Weapons available from 100 to 750 DM, we want to make items purchased with Dungeon Marks more accessible to you! It doesn’t matter if you are looking for a specific consumable or a decorative piece of armor, there is something for everyone available via Dungeon Marks. So starting today, February 27, 2012...
While the EQ2 team continues to test allowing players to use their regular characters in Dungeon Maker dungeons, additional changes are planned to make Avatars (nee Adventurers) more interesting and dynamic. Recently, a new mechanic for Avatars went to Test, namely a “power” bar which can be built up to unlock more powerful abilities. At first, we compared it to the Beastlord Savagery bar, but Testers universally knocked this analogy, with less favorable comparisons. In light of this reaction, Lyndro has indicated that existing Avatars won’t be changed to the new system — instead, a new line of Avatars...
From EverQuest2.com: We are extremely pleased to bring you the new Dungeon Maker feature set. For the first time, you and your fellow players can create new content for the game, play through a constantly changing list of player-created dungeons, and get rewards whether you are a dungeon builder, adventurer, or both! We recently ran groups of press folks through a “tour” of the Freeport revamp and the AoD feature set. We ended each tour with a demo of Dungeon Maker and what it could do, and we were met with a lot of excitement about the potential once...
Last night, Linda “Brasse” Carlson (Director, Global Community Relations), Greg “Rothgar” Spence (EQ2 Lead Programmer) and Akil “Lyndro” Hooper (EQ2 Lead Designer) hosted a Webcast about the upcoming Dungeon Maker feature (previously known as Design Your Own Dungeon) in the upcoming EverQuest II: Age of Discovery expansion. Note: Dave “SmokeJumper” Georgeson was not able to make the webcast. Note 2: For the first ~5 minutes of the webcast, Rothgar’s mic was not working at all. At this point, he and Brasse started sharing a microphone. Note 3: Throughout the webcast, Rothgar refers to the Avatars you use to play...
UPDATE: According an EverQuestII Twitter post, tonight’s Webcast will be a Smoke-free environment: “Smokejumper” will not be joining us for the webcast today, as was previously indicated. It’ll still be great, though [Isulith] From EverQuest2.com: Come check out the EverQuest II Dungeon Maker Webcast! Host Linda “Brasse” Carlson (Director, Global Community Relations) will interview Dave “SmokeJumper” Georgeson (EQ2 Executive Producer), Greg “Rothgar” Spence (EQ2 Lead Programmer) and Akil “Lyndro” Hooper (EQ2 Lead Designer), and learn all about one of the most anticipated features for the new EverQuest II expansion: Age of Discovery. Join us on Thursday, November 17, 2011, at...