This week, we’ve heard things crashing and crumbling down from all directions in the EQ2 community, so it was easy to miss an in-game barrier being shattered. We’re talking of course about the Plane of War!
On August 25, 2011, Game Update 61 arrived, bringing with it the challenging Drunder and the War of Zek which rages inside it. It has taken six months for the first raid guild to clear the towers of Sullon, Tallon, and finally Vallon Zek on challenge mode, and thus unlocking the Plane of War on the Antonia Bayle server.
We took a moment last Tuesday to speak with Arabel, leader of the Equilibrium guild about this accomplishment. This interview was written on Tuesday, but then held back due to all the ProSiebenSat news so it would not get drowned out. Anyway, read on for a glimpse into what it takes to be a world-first raid guild.
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EQ2Wire: For those who are unfamiliar, please tell us about yourself and what is your history with previous guilds before leading Equilibrium?
Arabel: I’ve been in game since 2004, and raiding since the Splitpaw adventure pack. Like most people I just slowly worked myself up through guilds over time as my original main, a Wizard named Arabel. I started out on Faydark, going through a few guilds. Clan of Shadows and Eternal Chaos in EoF when I really started to get in to raiding. I then went to Saints of Norrath, and not long after to Second Dawn, also during EoF. I was an officer when we merged and made Confirmed. I left Confirmed when my life changed and I couldn’t raid, I also sold Arabel on the Bazaar at the time to make a little extra money. I couldn’t quit though, and ended up playing around on my SK and Templar is some PST guilds on Oasis.