From EverQuest2.com: SOEmote Your Way SOEmote is finally ready to go live on August 7! After showing the feature at E3 in Los Angeles earlier this year and getting a lot of interest and feedback, we opted to spend more time developing it to make it fit easily into the game experience so it felt fun, natural, and easy. You will find the SOEmote listed in the main EQII menu in game, as well as in the game Options. Some features we added are: Auto-Enable SOEmote with Webcam. To start with, we wanted the feature to be easy to...
Flourchild
From EverQuest2.com: GENERAL Options for who to display a casting bar for, as well as special coloration for allied casting bars, have been added. These options can be found under User Interface (Advanced) – Targeting Windows. PVP PvP Hot Zones have been added! Defeating players while in these zones will be more rewarding. You can check the current Hot Zones on the Welcome Screen or use the /gethotzones command. PLAYER HOUSING Concordium Tower Magical Manor home portals will now be visible when placed in a home.
Tinkerfest has returned once again to EQ2! The festivities start on July 29, 2012 and run through August 8, 2012. There’s all sorts of new stuff this year and for those that didn’t get everything from last year, all those goodies are returning. For a full writeup of the whole event, where else would you go but Niami Denmother’s EQ2Traders. From EverQuest2.com: Like clockwork, Tinkerfest has returned! Take up your favorite wrench and celebrate all things gnomish, be they metal, combustive, mathematical, experimental, or a combination thereof! Adventures, rewards, buyables and crafted items await you, both new and familiar....
Here’s what’s on Test for Thursday July 26th. Some or all of these changes may go live today or next Tuesday. From the EQ2 Forums: This update should occur around 1pm PST. POPULATION / ZONE PROGRESSION Baubbleshire Changed spawn timers on the injured Baubbleshire citizens from six minutes to two minutes. ABILTIES Fixed a bug where reckless stance could increase taunt amounts. PVP UPDATES The effects of Blood Ritual and Blood Symphony have been reduced in effectiveness in PVP combat. Mage Damage has been reduced in PVP combat. The effectiveness of Lethality and Toughness has been increased.
From EverQuest2.com: We will perform maintenance beginning at 12:01 AM on Thursday, July 26, 2012; this will impact the following services: Game Logins (across all SOE games) will be unavailable from 12:01 AM Pacific* Thursday, July 26, 2012, to approximately 8:00 AM Pacific* Thursday, July 26, 2012. Commerce transactions, including purchases on our websites and in-game marketplaces, will be unavailable from 12:01 AM Pacific* to approximately 8:00 AM Pacific* Thursday, July 26, 2012. Account management will be unavailable from 12:01 AM Pacific* to approximately 8:00 AM Pacific* Thursday, July 26, 2012. Forums will be unavailable from 12:01 AM Pacific* to approximately 6:00 AM Pacific* Thursday, July 26, 2012. Players who are already...
From the EQ2 Forums: GENERAL Fixed an issue with reforging requisitions. LIVE EVENTS Aether Racing: Great Divide – Now rewards the title “Frigid Flyer” when the race is won in less than 120 seconds. BATTLEGROUNDS We tweaked some of the bolster multipliers on characters between level 70 and 89. Level 80 overgeared characters will do less damage/healing while level 70 to 79 characters will do more damage/healing. Please keep giving feedback on your play experience!
We all know about the Alternate Models. Some of us love them, some of us hate them, some of us just don’t care. But which is used more often? Do people use one over the other or a combination of both? Are people really happy with the way the models are set up right now or would they like to have a third option? If you’re one of those hoping for a third option, you may get your wish…or maybe not.
Game Update 64: Qeynos Reborn is coming today on all servers. It’s been 3 months since the long-awaited GU 63, which included the second part of Age of Discovery. In GU 63 we got new contested zones, new group zones and new raid zones, all for players level 85 and higher, not to mention an increase in levels and those wonderful Prestige Points. So what does this Game Update hold in store for us? Qeynos will finally be easier to navigate, and there will be many new quests for the area, including a new lower level Public Quest in...
How many times have you or someone you know looked around at the graphics on EQ2 and thought “I really wish that looked just a little better”? We play the game to not only enjoy the content, but also the visual aspects of the EverQuest2 world. A lot of people have to keep their graphics settings low in order not to get lag, and thus miss out on all the beauty and detail that the devs put into the game. And when you consider the graphics that so many newer games have, it’s sometimes puzzling as to why EQ2...