The second prelude quest leading up to EverQuest II’s twelfth expansion is now activated on all non-TLE EQ2 servers. This quest appeared on Test servers for several days and the discussion thread may be helpful to those looking for clues how to complete the quest.
Interestingly, the quest references the underground cities of Moradhim and Klik’anon which appeared in the now-sunsetted PS2 exclusive EverQuest Online Adventures (EQOA), which predates both EverQuest and EverQuest II. Moradhim and Klik’anon were the player starting cities of the Dwarves and Gnomes, respectively.
The good version of this prelude quest is Sundered Ground, an Investigation for the Order of Arcane while the evil version is Sundered Ground, an Investigation for The Spurned. Niami Denmother of EQ2Traders has also posted a Sundered Ground preview on her site. Completing either of these quests awards the title “the Undertok Dismantler“, status, and the recipe book [eq2u]Building on Sundered Ground[/eq2u] which makes a variety of stone house items.
From the EQ2 Forums:
The ground has been sundered from below, spilling forth unrecognizable elementals bringing chaos and destruction to the lands of Norrath!
Help defend the world of these arcane threats and assist Lanxena T’Xith of Neriak’s The Spurned, or Mathal Dewpetal of Kelethin’s Order of Arcane, in their search for answers.
The prelude event to the next EverQuest II expansion, Sundered Ground, will be available until 11:59PM PDT on Tuesday, November 3, 2015. Don’t miss your chance to pick up Primordial Malice Baubles that can be used to pick up special event items for a limited time!
Confused me there for a second. The setting of EQOA predates EQ by 500 years but the EQOA game came out four years after EQ, in 2003. Anyway, it’s very interesting to see the reference. I never managed to play EQOA so I’d love to see some of the lore come into EQ2.
Yeah, that didn’t make sense to me either, even though I didn’t play that early, much less EQOA…
I knew the EQ2 team were doing a story NOT based on EQ. Didn’t expect them to dip into EQOA. Are we ready to go spelunking?
I was wondering where those cities had come from myself, I played EQ one for a long time but had never heard of them. These two prelude quests have been fun and bug free, I’m usually one to gripe so dern all these guys for making me all fuzzy an stuff.
Good side title is actually the Undertok Dok.
EQOA was actually not bad for a PS2 mmo, it had some of the best mob pathing/AI. But yes those were two of the cities in the game. Kind of neat to see them
I’ve technical question regarding the previous and the current Prelude Event. To explain, in the previous event when I was running EQ2 on my desktop PC running Windows 10 and I approached the area in Everfrost where the shattered World Tree is located neither the Tree or the corpse of the fae creature were visible. In the current Prelude event I am having the same problem in that the golem mobs are not rendering in and of the zones they’re supposed to appear in. They will show up on track, but they are not targetable using the standard method’s. Has anyone else had this trouble? This is only happening on my desktop PC running Windows 10. My laptop PC running Windows 7 plays all the content normally.
I run win 10 and I’m not having the problem you mention. My wife is the same. I know at least 3 others in my guild run win 10 and they haven’t mentioned an issue like you described. It may be specific to your desktop, but it’s likely to be more complex than just the OS. (E.g. drivers, hardware, upgrade detritus, corrupt directX installation, conflicting software, etc.)
It isn’t something to troubleshoot here, but someone on irc may be able to help you. Good luck.