For the most part, issues being reported on the EQ2 Forums about Game Update 66: Scars of the Awakened have not included show-stopping bugs, but rather a few issues that can be worked around.
Sometimes, quests bug out due to mercenary <-> NPC actor interaction, and that can be resolved by temporarily suspending mercs or setting them not to defend you or themselves.
Known Issues
- Illusionist AA Resetting
- Druid Rebirth Power Cost
- Siren’s Grotto Abyss
- Conjuror & Warrior Casting Animations
- Fitzpitzle Raid Bugged
Illusionist AA Resetting
In the course of changing the AA “Enhance: Cure Arcane” to “Enhance: Cure Magic”, it looks like the way the points are calculated for this ability was changed. This is causing at least a partial reset in AAs for all Illusionists who spent points in that line.
From Maevianiu:
Did you have the AA Enhance: Cure Arcane? It looks like that was changed in max tier and points per tier which could invalidate your arrangement.
and:
Fix will go out with a hofix early Thursday morning. Along with a free respec for everyone.
Druid Rebirth
Druids have long enjoyed an ability called Rebirth. I say enjoyed because while sometimes, this has meant reviving during a battle and picking up the pieces of a fight that went sideways, more often than not, it has meant that the group or raid wipes and only afterwards, the Druid automagically revives right next to a ravenous dragon who promptly turns them into an after-dinner snack.
So with Game Update 66, Rebirth became a spell that could be cast while the Druid is currently dead sleeping to revive at the an opportune time. Except for one problem — it still requires power to cast. The dead are both literally and figuratively powerless.
on the EQ2 Forums
Siren’s Grotto Abyss
One of the GU66’s group zones has holes in the floor with missing geometry. For now itcan be avoided by simply walking around dark pools in the floor.
from Caith on the EQ2 Forums:
Thanks for reporting this one folks, it looks like an art asset didn’t make it’s way to live for everyone. People much more in the know then I said they had a fix for it yesterday, which should be in an upcoming hotfix.
Conjuror & Warrior Casting Animations
Conjurors and Warriors alike are reporting strange behavior with casting animations, as well as the continual recasting of Bubble (Conjuror) and Reversal (Warriors.
on the EQ2 Forums
Fitzpitzle Raid Bugged
It looks like Fitzpitzle is bugged in Harrow’s End raid zones. He has to be defeated four times, as at 50% health, he runs off to the room on the opposite side of the hallway. The bug is, after being defeated the first time, he simply resets as if he had never been pulled. Defeating Fitzpitzle is required to progress through the zone, so with this bug, Drinal is currently unreachable.
from the EQ2 Forums
We’ll update this as more issues are reported.
Othmir quest line instance issues. Both of them were buggy when I tried them last night. One can’t be exited when buggy without relogging (the later one).
Problem with AA mirrors is not only about illus, few of my friends reported the same problem and none of them have an illu.
I’ve seen mentioned (but not experienced first hand) that Conjuror pet buffs Defensive Haven, Conjurors Pact and Antagonize go on at max lvl 95 – despite the actual lvl spell you might have cast.
My SK was experiencing serious issues with AA mirrors. Every time I used it it would pull out all endlines in every tree, and reset all her shadows and heroics page except for the top most line.
Was this all tested for like a month, or is live now the beta 2 version?
Were you in beta to test it?