19 thoughts on “Game Update 64: Qeynos Rises Comes to Test

  1. well, if this is the Qeynos Revamp they have to put signs on the gate that there is one. Looks like they just released it because they have to, when this the final stage of the revamp i would also say AoD is a full expansion.

  2. “Teamwork should no longer draw the summoner into combat” at last…
    Well if they could fix communion and our dumpbfire pet as well and the infamous “You cannot send your pet to the implied target” bug too

  3. Sands, definitely a graphical glitch.

    It’s obvious they redid textures, but it seems like a huge waste of time to me. They didn’t really improve it all that much, and like Freeport it will be basically empty soon after it goes live, because it is not as convenient as guild halls.

  4. To Kralus:
    Actually since the Freeport Revamp, there’s been significantly more people hanging out in Freeport. Before there were next to none. Now there are always people around the broker, even walking around (yes, literally walking). I’m on the AB server, so not sure which you’re on; point is, it’s not empty as you suggest.

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