If there is one thing that must surely keep the producers and designers of MMOs up at night, it’s the pace at which players complete their content. It takes months and months to conceptualize, design, create, populate, and script quality MMO content. The producers and designers always start out with the best intentions of wanting their content to be fun and for the rewards to be commensurate to the challenge. But those goals must at some point take a back seat to the First Commandment of MMO design: Thou shalt make content that lasts!
Day: April 19, 2012
Feldon
April 19, 2012 5:17 am
From the EQ2 Forums: GENERAL The adventure experience bar now includes the requirements to level past 90 if you have not met them yet in the tooltip. POPULATION / ZONE PROGRESSION Withered Lands Withered Lands creatures should now award more experience.
Feldon
April 19, 2012 5:16 am
Yesterday, the Freeport and Nagafen servers went down unexpectedly and were down for approximately 90 minutes. We are receiving reports that the Freeport server was rolled back and some players lost as much as 18% experience and of course progress in several quests. More as we have it…
From the SOE Forums: Important: We will perform maintenance beginning at 12:01AM Pacific* on April 23, 2012. This will impact the following services: Login for our games WILL be affected from 12:01 AM Pacific* to approximately 11:59 PM Pacific* Commerce transactions, including purchases on our websites and in-game marketplaces will be unavailable between from 12:01 AM Pacific* to approximately 11:59 PM Pacific* Account management will be unavailable starting 12:01 AM to approximately 11:59 PM Pacific* Forums will be read-only starting at 12:01 AM to approximately 11:59 PM Pacific* Players who are already logged into game will be able to continue...