Last week, MMORPG posted an interview with Dave “SmokeJumper” Georgeson.
The article is a bit light on revelations and threw a few softballs like “The Dungeon Maker is a brilliant addition to the game. Can we expect more functionality now that it seems like the community loves the feature so much?” , it could still be an interesting read, especially players looking for any scrap of information about the upcoming fourth game in the EverQuest franchise (you didn’t think we forgot about EQOA, did you?).
Great ideas only really shine if you’re first to market with them. So we’re giving ourselves lead time against our competitors by being as close-mouthed about the game as we can until we feel like we’ve got a bit of a lead for launch. And then we’ll talk about it. You can’t imagine how much we want to talk about it. We’re bursting.But for now, all I can say are the things I’ve said before: a) It’s a reimagining of the Norrathian universe of characters and places; b) It’s utilizing the same Forgelight MMO engine that “Planetside 2” is using (and that engine is looking incredible right now), and c) this is not the MMO you’re used to playing. We aim to make something extremely different this time around. High-fantasy? You betcha. Norrath? You bet, but expect some twists. Magic? Swords? Sorcery? Yup, yup, and yup. But beyond that…imagine all you want. Our aim is to make something cooler than what’s in your head.
Although EQNext is still pretty much top secret, Zoltaroth did post a picture of some members of the EQ2 and EQNext teams at a paintball range. Hey, we’ll take anything we can get including a pic of Rothgar’s armory.
If they put guns in EQN it fails. One of the first things that put me off Rift was the fantasy game with guns. I wonder if they are planning a Wild West expansion?
All I can say is there seams to be a total disconnect between SJ and the player base, how can he make such untrue statements like that and expect folks to believe him. DF and DOD a success? ROFL.
I believe the big secret with EQN will be that it’s F2P from launch with more micro-transactions.
Looks like a research trip to the paintball range. I would never play EQN if it had guns. However, one rumor has surfaced that say’s the player can actually zone into other games, not just other zones. Imagine running to a zoneline and popping up in Planetside 2.
They have already said that EQN is going to be a seamless world. (No zoning) But I agree with Badcat…Dungeon Maker is a dumpster fire and having a hoard of Yes Men and Yes Women around you won’t help you get in the mind of your player base.