7 thoughts on “New EQ2 PvP Dev Talks GU63 PvP Tweaks

  1. Rofl the dust settled from the AOD xpac, I hardly think so. They got so many things that AOD has broken. That statement the dust has mostly settled should scare all of us, that means were on to next things and will be ignoring whats broken yet again.

  2. since I think the whole idea of PvP in Everquest is sick then a “sick update” seems appropriate, a waste of time given the number of PvP players (really I am sure there are better PvP games out there, one springs to mind immediately), but if it has to be done…..

  3. YOU CANT RUN A PVP SERVER LIKE A PVE YOUR GOING TO FAIL THESE ARE SOME IDEAS TO IMPROVE PVP ON EQ2…(SOme of these ideas were copy and paste)

    . All mounts are disabled when hit by a player character. They take 6 seconds to cast and can be interrupted.
    2. Defender is flagged engaged when damaged by another player.
    3. Nagafen only remove all in zone fast transport methods. (Horses, griffins, sokokar etc)
    4. Allow raid gear to be usable in PvP. PvP gear be slightly lesser than easymode raid pieces. PvP gear usable in PvE.
    5. Upgrade PvP gear to be in line with DoV quality levels.
    6. Remove Warfields.
    7. Only faction specific brokers are in immune locations. “Black Market Brokers” reintroduced in heavily trafficked non immune locations. (Great Divide, Thurgadin, Kael etc)
    8. Change writs to heroic, requires killing heroic or epic flagged player characters. No solo writs, body drops 1 token.
    9. 15 seconds maximum for immunity after reviving.
    10.The never ending increase to DPS from EOF to ROK to TSO and beyond really ruined things.
    11. Get rid of instant pvp and make norrath a open pvp world.
    12. Bring back looting players for one random gear item they have.

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