From EverQuest2.com: EverQuest II Behind the Scenes Video: Freeport QuestsReady for another behind-the-scenes video? Check out our latest sneak peak on quests in the all-new Freeport, available Tuesday, December 6, 2011 with Game Update 62! Jason “Fyreflyte” Woerner gives us a sneak peek into one of the upcoming quests in EverQuest II’s newly revamped Freeport quest line!
Day: December 5, 2011
Beastlords may be the most complex, configurable, dynamic class in EQ2 for the foreseeable future. To try to explain this class without using screenshots is damn near impossible. And due to the surviving conditions of the NDA, we are forbidden to use any of our screenshots. So we are going to wait another day so we can start putting out complete articles that fully explain the Beastlord class, Reforging, Mercenaries, etc. with pictures. In the mean time, we leave you with these artistic impressions of the Beastlord interface…
On last night’s EQ2Talk Podcast, Dave “SmokeJumper” Georgeson shared his thoughts about the importance of player feedback. We provide a transcription of the segment from 7:55~12:15. In the past, we’ve been a little heavy handed on a few things. I admit that. We’re trying to be really serious this year about getting you guys [all the players] involved in a lot of stuff. Traditionally, the game has been… you know we try to communicate on the forums, but you know what the forums are like. It’s a challenge. The trolls enjoy their game. And it’s tough to fight them...
Here’s some news we weren’t expecting. EQ2Talk‘s Dellmon and Aliscious have interviewed Dave “SmokeJumper” Georgeson about the upcoming Age of Discovery expansion. Dellmon hasn’t been one to pull punches, so I’m listening to this podcast as I post this article. Episode #36 – Smoke Signals recorded on Dec 3 EQ2 Talk is thrilled to be joined by Dave “SmokeJumper” Georgeson, EverQuest franchise Executive Producer. This episode covers a lot of ground on things players have seen over the past year, from rebalancing content, to gear and stat changes, to EQ2’s free-to-play conversion. We ask him about some of the more...