6 thoughts on “End-of-the-Weekenditus

  1. On the gear I think its overstated as a problem, firstly no one is struggling to progress 1-90 due to gear problems, if anything the slight drop in power is actually something healthy for the game with all the years of increases via AA etc.

    While I’d like to see INT shields and other garbage gear removed, and also to see legendary/fabled low level raid gear > mastercrafted thus giving me reasons to be excited about hunting gear upgrades while levelling, this has been broken for many years though, although these changes didn’t help.

    I do not want though what others appear to be asking for. That is say for something with three stats that used to give a benefit to a class e.g. 16 STR 16 AGI 16 INT to be turned into 48 STR, I’d rather have a few reasons to group up given to me at the lower levels instead of it being mind numbing easy and tediously safe.

  2. The problem with the “extreme stat consolidation” goes a lot deeper than low level itemization. The whole consolidation process is about 40% complete. Debuffs that no longer make sense, buffs that no longer really buff, food and drink with dual stats (not x and STA but two “primary” stats), does STR still effect how much you can carry without being burdened? etc etc.

  3. As far as I know, weight has been completely removed from the game.
    My old UI, which I’ve been too lazy to update, shows weight 400/400 for all my toons.
    If you havn’t already done so, you might as well scrap all your bags and put in strong boxes in all slot.

    Anyways, stat consolidation + class restrictions on ALL gear etc etc is still a very sad change if you ask me. No matter which class you play, there is 1 way and 1 way ONLY to gear your toon now. No customizing. A SK is a SK, a Templar is a Templar, an Assasin is an Assasin … We’re all the same. Sad.

  4. reitemization good and terribly bad news.

    Good because that was need.

    terribly bad cause they ll not revert those terrible stats simplification, EQ2 lost a lot making it a marketing consol game

  5. That is of course the agenda. Break us in as a community to the idea of playing Everquest Next on Playstation. As well as making the game playable and enjoyable on Playstation without giving any advantage to PC players.

  6. Murfalad,

    Already, mastercrafted is better than just about any Legendary or Fabled from 1-70. I don’t think it’s healthy for the game, but that seems to be their ‘plan’.

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