8 thoughts on “OFFICIAL SOE Restructuring Announcement

  1. That’s too bad about The Agency, but trying to develop a game specifically to attract a female audience probably wasn’t that good of an idea to begin with. But it’s good to think outside of the box every once and a while, and a spy theme was interesting. It may indeed be a good thing for EQ2 — more resources to devote to it, perhaps to solve itemization-gate =)

  2. We lost two devs according to SJ in the official thread. Not sure who yet. I’ve seen the following devs post today:

    Silius
    Kander
    SJ obviously
    Windslasher
    Rothgar
    Domino
    Bunji

    I haven’t seen Gninja post yet. He’s usually pretty active and I hope he wasn’t one of the ones hit.

  3. Crikey, 205 positions is a lot, unfortunately a lot more then just the Agency dev team, out of interest for those who do not know the studios cut do the following

    Denver – Legends of Norrath, Star wars trading card game, Magic the
    gathering tactics, clone wars card commander, Free realms
    trading card game.
    Seattle – The agency
    Tucson – Pox Nora

    (Source – http://corporate.station.sony.com/en/tucson-studio.vm)

    That must suck especially for the guys in Tuscon since they were brought out a few years ago to bring F2P expertise to SOE.

    I really would have preferred to see 2 more devs brought to EQ2, in terms of staff it seems pretty stable there though since the last job losses three were added.

    The one silver lining though is that EQ1 and EQ2 are free now of most of the AAA MMO’s in development, with Planetside Next due for launch soon and no doubt the spare staff moving onto EQNext soon there will be a lot of earners and just one money sink.

    A much healthier situation then September last year when they had Clone wars, DCUO, PSNext, EQNext and the agency all in development. Personally I think the top management though at SOE have to take the blame for over extending the company, they’ve managed to damage their existing IP’s (played by people they hope to be future customers) by a lack of investment.

    Well, they have a chance though to at least address that.

  4. I guess Gninja is still on the island, thank god.

    According to Gaige on Flames (he seems to be a fairly reliable source of leet beta infoz):

    “The EQ2 layoffs were Adam Stevens, aka Zaphax, a developer who did the golden path update and some other things. The other was zone artist Stephanie Young, who did Seb and was featured in an EQ2players article awhile back.”

Leave a Reply