Here are your update notes for 14 September 2010 after the break:
USER INTERFACE
- Fixed a bug with and re-enabled new spells replacing old spells in the hotbar if the new spell is more powerful.
COMBAT
- Flurry and AE auto-attack now work for ranged weapons and off-hand melee weapons!
- Ranged AE auto-attack will be a splash around the primary target.
PVP COMBAT
- Ranged Weapon auto-attack damage has been slightly reduced in PVP Combat.
ITEMS
- Two handed Weapons and Ranged Weapons have had their damage ratings increased.
- Master Yael’s weapons have had their damage ratings increased.
ABILITIES / ALTERNATE ADVANCEMENT
- Brawlers
- “Crane Twirl” now also adds 20% AE Auto-Attack chance.
- Guardian
- “Got Your Back” is now raid-wide and has a 50 meter radius.
- “Call of Shielding” now increases the maximum health of the raid as well as the defense skill.
- “Guardian Sphere” now has a 0.5 second casting time. It lasts for 12-20 seconds (based on spell revision) and grants the guardian a 25% (at master) chance to absorb an attack (same as before) but no longer has max triggers of 6. The interpose effect has been changed to a stoneskin proc at 50% at master.
- “Recapture” now reduces the hate position of the group members by 1 as well. The reuse is now 45 seconds.
- “Iron Will” now reduces snare effects on the guardian as well as increases stamina. (36% at master at 90)
- “Plant” now forces targets in Area of Effect to target the guardian and increases the guardian’s threat slightly. The duration has been slightly reduced.
- “Double Attack” is now “Flurry” and grants 3% Flurry chance rather than 9% double attack.
- “Bind Wound” now heals the warrior to full.
- The “Crippling” line has been changed to the “Aggression” line.
- “Last Man Standing” no longer has a casting or recovery time. It is now a stoneskin instead of damage reduction.
- “Cripple” is now “Shoulder the Burden” and transfers 15% threat from the target group member to the guardian.
- “Hold the Line” and “Aggressive Defense” now trigger threat 100% of the time on a successful block.
- “Aggressive Nature” now increases the threat amounts on “Hold the Line” and “Aggressive Defense”.
- The original location for “Enhance: Plant” is now “Enhance: Armored” and increases block chance when in defensive stance.
- “Enhance: Plant” now increases duration and radius.
- “Enhance: Intercept” also reduces incoming damage to the target of Intercept.
- “Enhance: Moderate” now increases the target’s crit bonus by 1% rather than reducing hate gain by 2%.
- “Enhance: Reinforcement” has been moved to slot 5 in the new hate line.
- “Enhance: Rescue” in the original slot has been replaced with “Enhance: Call to Arms” which increases the skill bonuses by 7% per rank.
- “Enhance: Reinforcement” in the original slot has been replaced with “Enhance: Call of Shielding” which increases the spell by 5% per rank.
- “Enhance: Concussion” and “Enhance: Ruin” have been combined into “Enhance: Taunts” which reduces the resistibility of Shout and improves the threat amount of both Shout and Provoke.
- “Enhance: Sever” is now “Enhance: Hatred” and increases the guardian’s threat generation by 2% per rank.
PERAH’CELSIS’ ABOMINABLE LABORATORY
- Arkatanthis the Destroyer’s item table has been adjusted so he is more likely to drop weapons.
BATTLEGROUNDS
- Fixed a bug where some players would get little to no warning before being kicked from a battleground match for slacking.
The ranged and offhand weapon changes will be a BIG change for melee classes. And the Guardian revamp will hopefully be a big boon for Guardians.
You may have to update your DirectX to get in game.
http://www.microsoft.com/downloads/en/details.aspx?FamilyID=2da43d38-db71-4c1b-bc6a-9b6652cd92a3
Right you are Malade. Gonna post that info in just a minute.