Remember when Player-vs-Player was the red-headed stepchild of EQ2? Remember when there wasn’t even a PvP developer, but instead those tasks were delegated to developers who already had a full workload? Fast forward to today and one of the areas of the game getting the most attention is the PvP side, including those issues that extend into Battlegrounds. So let’s go down the list of responses so far from PvP developer Olihin…
Day: August 24, 2010
Players on standard EQ2 accounts with more than 7 characters in a region, or players on Station Access accounts with more than 12 characters in a region were locked out of accessing these “hidden” characters with a change in Game Update 57. Although intended to close an exploit, the primary motivation for this change has been to protect the monetization of character slots, which are for sale on EQ2 Extended servers. Note: This change has been rolled back as of Tuesday, August 24th, to allow players to “get their house in order”. On Tuesday, August 31st, players who have...
If you haven’t read the Game Update 57 Feedback thread, it’s a real eye-opener, let me tell you. I have always seen players who manage find a silver lining in every cloud, and always find something good in each Game Update, even the relatively content-light Game Update 54 “bug stomp” from last fall. However I have never seen such universal negativity as that directed towards Game Update 57. Players have overwhelmingly expressed their distaste for many policy initiatives included, and content excluded in GU57.
Feldon
August 24, 2010 4:13 pm
One of the changes in today’s hotfix was that some Mastercrafted items now also show a Fabled or Legendary tag. Domino gives us further explanation.
Feldon
August 24, 2010 9:58 am
EQ2 Lead Designer Rich Waters is seeking player feedback on why players stick with Exile despite the huge disadvantages. He posed the question: Exiles were definitely a side-effect of the betrayal quest, and not an intentional feature. Some support was given to them in the past, but I wouldn’t plan on anything new. Other than a wider deity choice, what motivates players to stay as exiles on the PVE servers?
Feldon
August 24, 2010 9:51 am
From Xelgad on the EQ2 Forums: As a quick update, internally, we have changed Crane Twirl to grant a total of 20% AE Auto-Attack in addition to the proc it currently grants.
On Thursday evening, a player logged in to discover that one of their gameplay-acquired mounts, a War-Barded Black Cavalry Horse, had unattuned itself. This led to the discovery that a variety of in-game mounts had vanished from the in-game Stable Merchants, only to be found later on the StationCash Marketplace for a cost of 1250SC ($12.50). Other mounts included the Two-Toned Warg , and the black-saddled Blue Flame Nightmare.