Author Archive

Double Ascension Scrolls Until Sun, Feb 26

Written by Feldon on . Posted in EQ2

From the EQ2 Forums:

Hail Norrathians,

Are you working to level up your Ascension classes? If so, you’re in luck because you’ll get TWO Ascension Scrolls every time you visit your Ascension trainer until Sunday, February 26, 2017 at 11:59PM PST.

ascension_examplepic

Not sure what an Ascension Class is? Check out the full write up on Ascension Classes here.

Not sure where Ascension Trainers are?

  • Chosooth, Thaumaturgist Master – Located in Crusaders’ Cave in Obulus Frontier
  • Miragul, Etherealist Master – Located in Nye’Caelona in Obulus Frontier
  • Najena, Elementalist Master – Located in Crusaders’ Cave in Obulus Frontier
  • Aranolh Tol’Ren, Terramancer Master – Located in Nye’Caelona in Obulus Frontier

How will YOU take best advantage of double Ascension Scrolls?

Update Notes: Tuesday February 14, 2017

Written by Feldon on . Posted in Game Updates & Maintenance, Grouping, Itemization, Raiding

US Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET

EU Servers: 9:00~11:00pm PST | Midnight~2:00am EST | 05:00~07:00 GMT | 06:00~08:00 CET

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Arcanna’se Spire: Forgotten Sanctum [Heroic]

  • Sabellah’Xen, Keeper of Fire’s adds now despawn when he is defeated or when his encounter is reset.
  • Caelan’Gael, Keeper of Growth’s adds now despawn when he is defeated or when his encounter is reset.
  • Lachina, Defender of Magics’ adds now despawn when she is defeated or when his encounter is reset.

Kaesora: Xalgozian Stronghold [Heroic]

  • General Janosz’s adds now despawn when he is defeated or when his encounter is reset.

Day 6: Daybreak Login Issues Persist

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

Not sure what else to say about the nearly week-long Login problems at this point, except that maybe @DaybreakGames shouldn’t tweet the suggestion that login problems are likely the fault of the customer’s computer or internet connection. This tweet rubbed more than a few people the wrong way:

Thursday afternoon as issues were resolved:

Update Notes: Tuesday February 7, 2017

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

US Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
EU Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
According to reports, EQ2 servers went down for several hours at least once last night, hours ahead of the scheduled maintenance:

Update Notes from the EQ2 Forums posted as of 8:00am PST:

POPULATION / ZONE PROGRESSION

  • All raid encounters above tier 1 now have a base mitigation increased based off of expected mitigation debuff values.

Login / Launchpad Issues Affecting Daybreak Games, EverQuest II

Written by Feldon on . Posted in Game Updates & Maintenance

ethernet_cable_cut

Update Mon Feb 6th @ 4:00pm PST: According to a new tweet on @DaybreakGames, the login issues continue.

Update Mon Feb 6th @ 7:38am PST: Login problems continue for some Daybreak customers. Now, some players are reporting that their accounts, protected with Two-Factor Authentication that requires a code from a mobile phone or other device to login, are unable to login at all.

As players have been reporting in several threads:

and according to several twitter posts by Daybreak Games, the company is having issues with its Login Servers. This issue has been ongoing for at least two days, with some players having issues prior to that.

Update Notes: Thursday February 2, 2017

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

From the EQ2 Forums.

 All Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET

And

ABILITIES / ALTERNATE ADVANCEMENT

  • Soulburn will now cooperate with Reaper.
  • Reduced the autoattack damage for Savage Allies.
  • Elemental Unity will now trigger when under an ascension buff.

ITEMS

  • Imbued Void Capsule now properly equips to the Charm slot.

QUESTS

  • Consolidation of Power – The Ethereal Catalyst will now drop 100% of the time if you are on the appropriate stage of the quest.

Update Notes: Tuesday January 31, 2017

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

US Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
EU Servers: 9:00~11:00pm PST | Midnight~2:00am EST | 05:00~07:00 GMT | 06:00~08:00 CET

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Lost City of Torsis: Reaver’s Remnants[Challenge Heroic]

  • Neh’Ashiir has had her max health reduced.

Monolith Of Wrahzul

  • Reduced the control immunity on Fathad Zastim.

ABILITIES / ALTERNATE ADVANCEMENT

  • Spell Weapon Damage Bonus and Weapon Damage Bonus have been consolidated into one stat, Weapon Damage Bonus.
  • Corrected an issue with Glacial Freeze that would cause the targets to heal after returning to their natural level.
  • Pass Judgement will now correctly grant a Fervor component to Heretic’s Destruction instead of Fervor Overcap.
  • Targets of Oration of Sacrifice may now trigger Fierce Combat for the entire duration of the effect at a maximum of once per 1.5 seconds.
  • Unfetter will now correctly remove the stealth component to Hidden Assault.
  • Corrected an issue with Shadow Trickery’s fervor effect not applying correctly. Added the amount of fervor increased to the examine of Shadow Trickery.

Surprise Afternoon Update Notes: Thursday January 26, 2017 — 2-4pm PST, 5-7pm EST

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization

tom-baker-doctorwho

Update: EQ2 US servers are back online.

From the EQ2 Forums:

All US EverQuest II Servers will be brought offline on Wednesday, January 26th, 2017 at 2:00PM PT (10 PM UTC) for an update. Estimated downtime could be up to 4 hours.

All EU servers will come offline at 9:00 PM PT (5 AM UTC January 27th) for this update. Downtime is anticipated to be approximately 2 hours.

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
General

  • Ikile Harmonia <Tradeskill Tutorial> and Ralika Mekkila <Crafting Trainer> in Kelethin should no longer fall to the forest floor.
  • Lama Mukhlisah in The Stonebrunt Highlands should no longer fall through the floor.
  • Proctor Talnisk <Representative of Dominus Rile> in Fens of Nathsar should no longer fall through the floor.
  • Monsters and Bosses in Kunark Ascending dungeons all now see stealth and invis.

ITEMS

  • Brought the [eq2u]Ring of Pursuing Sagas[/eq2u] and [eq2u]Band of Pursuing Sagas[/eq2u] into the correct item progression.
  • [eq2u]Gossamer Blade[/eq2u] and the [eq2u]Blade of the Naya’Patel[/eq2u] will now accept cyan adornments.
  • Corrected the stats and effect on Gossamer Blade.
  • Removed the 2 extra resolve and predicated effects that were added to the wrong tier of some raid armor.

QUESTS

  • Nonsense is Better Than no Sense at All – Certain elements of the coin quest now require the completion of specific quests to pick up the coins.
  • Awakening Bonds: …Is Whole Again – Corrected an issue that prevented the seeress from fully updating the quest for some players.

Plus whatever emergency glitch/exploit needed to be patched in such a hurry.

Update Notes: Tuesday January 24, 2017

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding, TLE/Prestige Servers

US Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
EU Servers: 9:00~11:00pm PST | Midnight~2:00am EST | 05:00~07:00 GMT | 06:00~08:00 CET

From the EQ2 Forums:

POPULATION / ZONE PROGRESSION
Vaedenmoor: Realm of Despair [Raid]

  • High end difficulty encounters have had their “Panic” mechanic made a bit more lenient toward the beginning of the encounter.
  • Vhaksiz the Shade has had his health adjusted.

Ruins of Kaesora: Ancient Xalgozian Temple [Raid]

  • Xalgoz has had his health adjusted.
  • Xalgoz’s Staff of Control should now correctly be able to be used on Xagloz but is still not a required item to defeat his encounter.
  • The Strathbone Runelord should no longer remain immune to damage at low health for an extended amount of time.

Update Notes: Thursday January 19, 2017

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Itemization, TLE/Prestige Servers

Downtime notice from the EQ2 Forums:

All EverQuest II Servers will be brought offline on Thursday, January 19th, 2016 at 7:00AM PT (3 PM UTC) for an update. Estimated downtime is approximately two hours.

The EU EverQuest II Server will be brought offline on Thursday, January 19th, 2016 at 9:00PM PT for an update (Approx. 5:00 AM UTC January 20th). Estimated downtime is two hours.

UPDATE: Due to the occasional typo in past downtime announcements, we assumed that the notification above was a mistake and that US servers would come down at 7am PST while EU servers would come down at 9pm PST. We were wrong. All servers came down in the morning and no further update is required.

From the EQ2 Forums:

ABILITIES / ALTERNATE ADVANCEMENT

  • Fixed an issue with Ethershadow Assassin that was granting it two points of base damage per point of power spent.
  • Smoothed out the curve for obtaining Fabled and Mythical critical hits when crit chance is over 1000.
  • Spiritual Leadership may no longer critically apply.
  • Increased the base ward amount of Spiritual Leadership.

TRADESKILLS

  • The recipe for Blocker’s Bauble will now return the correct product.

Commentary: Are Epic 2.0 Quests Burying Players in Prerequisites?

Written by Feldon on . Posted in EQ2, Itemization

buried_alive_kill_bill

The original Epic Weapon quests introduced in 2009 were crafted by 18 designers working on nothing else for 3 months. All 24 quests required the completion of prior Heritage quests, befriending various Factions, and a fair share of “filler” content. It was expected, or certainly anticipated that the Epic Weapon 2.0 Quests would have similar prerequisites. However nothing could have prepared increasingly jaded players for the mountain of homework which has dropped into their laps as the curtain has been pulled back on Epic 2.0.

Only two characters have reached Ascension Level 8 at publication time, so we have yet to glimpse Parts 4 and 5 of these quests, yet even lifelong EQ2 fans are already begging for mercy. With the vague dialogue and inscrutable clues that only make sense in hindsight, players are at their wit’s end hailing NPCs by the thousands in a scattershot zone-by-zone grid search to figure out where to go next.

EQ2U Introduces Ascension and Item Compare, Plus a Word on Autoattack Stats

Written by Feldon on . Posted in EQ2, EQ2 Data & EQ2U

For level 100 characters who complete the Signature quest line, the Kunark Ascending expansion introduces four new Ascension classes of Elementalist, Etherealist, Geomancer, and Thaumaturgist. These new “classes” are not tied to your current class, and with enough patience, you can eventually level all four of them up to Ascension level 10. Ascension also grants powerful new spells/abilities which can be upgraded through Crafting, Research, or by spending Daybreak Cash.

We are happy to announce that EQ2U has gained an Ascension tab to let you chart your character’s progress on gaining Ascension levels and abilities.

eq2u_ascension_article

Missing Character Graphics, 1 FPS Frame Rate After Today’s Patch

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance

invisible_man

We are monitoring a situation where some players who use the streaming client are experiencing non-rendering (invisible) Character and NPCs and extreme rendering lag after today’s update. Others cannot even zone their character into the game, getting stuck with a “Loading UI Resources” error. There’s a discussion on the EQ2 Forums. The developers are aware of this issue and investigating.

UPDATE from Discord as of 8:45am PST:

We’ve got a process running that should correct the issue with the bad data being on some of the patchers, may take about an hour.

In-Game Update from Gninja:

If you are having issues with extreme lag and art not loading please logout and rerun patcher and check the Full Download on the Select Game Version screen. Then Validate Game Assets. We are looking into it still though. We are running a process that should correct the missing data on some of the patch servers. It may take about an hour to fully run.

Update as of 1:00pm PST: Buffs are crashing zones. The more buffs, the more crashes. Public Quests and Raids are basically impossible right now. Servers will come down later today to fix this issue.

Update Notes: Thursday January 12, 2017

Written by Feldon on . Posted in Game Updates & Maintenance

US Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
EU Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET

Additionally…

Accounts and Purchases will be unavailable beginning at 4 AM PT (Noon UTC) for approximately 2 hours.
PST: 4:00am – 6:00am
EST: 7:00am – 9:00am
GMT: 12:00 – 14:00
CET: 13:00 – 15:00

From the EQ2 Forums:

GENERAL
Fixed an issue where client updates for Beastlords would be sent way too frequently.

POPULATION / ZONE PROGRESSION
General

  • Shady Swashbuckler XVIII – Now offers The Shield of the Magi, for those who have completed “Koada’dal Magi’s Craft”.
  • Several Heroic bosses have had issues with spawning more adds than was intended. These should now properly spawn the correct number of adds more reliably.

Poll Results: The Shadow Odyssey Unlocks on Stormhold (TLE) January 12th

Written by Feldon on . Posted in EQ2, TLE/Prestige Servers

eq2-logo-the-shadow-odyssey-white

From RadarX on the EQ2 Forums:

The vote is complete and 64% of the server voted to unlock the next expansion, The Shadow Odyssey. This content is scheduled to unlock on January 12th.

It seems this vote got a little help as the original rules indicate the vote shall be a supermajority of 2/3 or 66%.

Players will have the option to vote to unlock content every 30-days. The voting period will last a week, and it will take a majority vote of 2/3 (or more) of the server votes to unlock the next expansion.

The time-locked Stormhold server received the Rise of Kunark expansion in August 2016. Despite initial paranoia that the Race to Trakanon server would leapfrog it, Stormhold soundly beat Kunark content weeks before this was done on the race server. The first vote to unlock The Shadow Odyssey in October failed to pass. Now after five months, it looks like we can Avoid the Noid Void no longer.

Closing the Book on EverQuest Next and Landmark

Written by Feldon on . Posted in Commentary

eqnext_georgeson

In a eulogy, it is customary to say positive things about the deceased. Now where to begin…

I played Landmark in Alpha and quite enjoyed what depth it had in the progression of harvesting nodes, huge array of crafting materials, compounding recipes, and choice of crafting tables. And I was blown away by what players were able to create. Inside of just a few days, players discovered bugs (unintended features?) with the engine that allowed the partial removal of voxels which allowed for incredible designs and nearly photorealistic structures to be created. While there wasn’t a whole lot of “game” per se, what was there had enough complexity to hold my interest. I had a genuine desire to level up my harvesting tools and get access to better recipes and spent hours harvesting and exploring the world.

Update Notes: Thursday January 5, 2016 — No Longer Hammer Time

Written by Feldon on . Posted in EQ2, Game Updates & Maintenance, Grouping, Itemization, Raiding

 Servers: 7:00~9:00am PST | 10:00am~Noon EST | 15:00~17:00 GMT | 16:00~18:00 CET
The downtime ran an additional hour and there was a tweet advising us about it.

A bunch of Update Notes, but the one you’ll probably be hearing the most about appears, at first glance, to rein in the incredible power of items such as Ethereal Onslaught, Ethereal ConduitIre-Dread (the hammer), Spine of Ancient Terror, Spine of the Deep One, which can Reset the Reuse of some or all of a character’s abilities sometimes several times a minute. This effect has been the subject of much debate on the forums for the last year and a half.

From the EQ2 Forums:

GENERAL

  • Added Resolve as a searchable stat on the broker.
  • Fixed a bug where switching your warder in the warder UI would not update the abilities displayed.
  • Fixed an issue where tool-tip information would not display correctly on some Deity abilities above rank 12.

POPULATION / ZONE PROGRESSION
General

  • Adds for Captain Vhankmin and Tabor’Zaai should now despawn when the encounter is defeated.

Companywide Outage Affecting Daybreak Games

Written by Feldon on . Posted in EQ2

kid-computer

For about 3 hours, there has been an outage affecting Daybreak Games and specifically EverQuest II logins, Forums, Websites, etc. It was such a complete outage that websites could not be loaded at all. We’ve now received confirmation that it was indeed a DDoS attack.


Games and websites do seem to be functional again for many players, although some continue to experience issues as Daybreak closes off different windows of attack.

40% Off Marketplace, and Double XP & Status

Written by Feldon on . Posted in EQ2, Live Events

From EverQuest2.com and also sent by e-mail:

Have we got a New Year’s surprise for you!

To wrap up 2016 and start 2017 off with a bang, we’re having a HUGE sale in the EverQuest 2 Marketplace!

Beginning today and running through Tuesday, January 3 @ 11:59AM PST (~NOON), the Marketplace discount for All Access Members will be increased to 40% off.

doublexp-2017-jan3

That’s 40% off many of your favorite items* – including the newest Frostfell additions! What has been missing from your collection that you just can’t wait to add? Now’s the time to get it!

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