Hope Cometh in the Morning?
If you thought the Itemization threads on the EQ2 Forums have been harsh, they really took a turn for the worse after players took Silius‘ advice and checked out the changes on Test and Test Copy, only to find that several items had lost upwards of 75% of their MultiAttack, 4.0 weapons received additional boosts (leaving out 6.0 weapons), and most of the ‘boosts’ were upwards of 0.6% increases on just a handful of stats.
SmokeJumper came to Silius‘ defense:
Silius has made huge strides into setting things up so that the completely haphazard systems of yore, where half a dozen designers just made stuff up on their own without checking anything against each other, is eliminated. Systems have been created, and like with any new systems, there were hitches in a few assumptions here.
We’re fixing those assumptions (thanks in large part to some of the feedback provided here) and the systems will keep improving. We hope to avoid the typical “expansion item debacle” in the future by providing reasoned methods to make items in the future.
So yes, there were a few glitches here, but it’s all in the interest of progress.
Silius is doing an excellent job. If you think he’s doing his job in a vacuum, then you’re incorrect. Half the design team is working with him to make things better. Please feel free to continue to hate him, because that’s your prerogative, but he’s not going anywhere.