21 thoughts on “Update Notes: Tuesday May 16, 2017 Proving Snark

    • All bosses will have an ability that will either outright kill a group member if that group does not have a fighter, or aggro a group member with the fewest hitpoints if that group does not have a fighter.
    • Bring a fighter.

    So a Conjuror, two Necromancers, and an Inquisitor walk into a KA heroic zone. And destroy it.

    I’ve got lots more combinations. I’m sure every player, with the exception of ‘will never ever group with them’ types, has been in some non-standard configuration group.

    But here in bold print, ’tis clear, it’s no longer:

    “EverQuest II: Free to Play. Your Way.”
    http://archive.is/Xejhw
    http://archive.is/wQ2VP

    Sad.

    Frank Sinatra – My Way (1969)
    https://www.youtube.com/watch?v=egY8rUpxqcE
    “I’ve had my fill, my share of losing
    And now, as tears subside
    I find it all so amusing

    To think I did all that
    And may I say – not in a shy way
    Oh no, oh no, not me
    I did it my way

    The record shows I took the blows
    And did it my way

    Yes, it was my way”

    1. Even so, recalling Smokeblower’s…smoke doesn’t fairly address whatever in the hell is being implemented now. He was a travesty (Trocadero style). Not what we got now. Now is…I dunno… not vile, at any rate.

      I’m staying out of this section, but I gotta wonder why they thought it was a good idea to put resources into something that, basically, has a track record of not working well _for this product and customer base_….

      Seriously, housing and decor has a better track record than competition and grouping zones. I’m talkin’ financially as well as technically. So, yeah… wtf?

  1. This is reminiscent of how Landmark was treated when it came to new content. Promote it via Holly (then she disappears, again), release it broken and awful and with an obvious negative view. One fix (patch release, update) and then it becomes completely abandoned. Developers never mention it again.

    I can easily agree with the “Man this was awful, no fun, and now it’s completely ruined!” crowd, but I can go one step further: It will get worse.

  2. I agree. Who are you to tell us how to play a game we pay you to play. If i want to tank on my brig……and i did just that not ot long ago. Then i should be able to. You losing your ever loving mind Daybreak if you think you can tell us in respect hwo to play OUR game. This is our game and you need to show a little respect to the ones that make your pay check. We have BUILT this game from scratch and we thank you for everything you have done but again, with all due respect, never tell us how to play our game.

  3. Could someone be so kind as to explain what Bleedthrough even is and what the patch notes are saying about it? First time I ever heard of it, and searching/googling finds nothing but discussions about it.

    1. Bleed-through is an effect they added where some of the incoming damage is not prevented by a warding effect. The percentage shown is normally the amount of damage that is not prevented. So, 75% bleed-through means that 75% of the damage is not prevented and only 25% is prevented by the ward.

  4. Confirmation in Discord that even though zones are undoable w/o a fighter, the matchmaker will NOT guarantee (perhaps not even try) to put a fighter in every group….
    So the system to put together groups will put people in groups that cannot possibly suceed…. because reasons.

  5. Once again, it never ceases to amaze me that more than two or three people are even interested in this pvp junk. It could have the best equipment in the game and I still wouldn’t do it simply on principle.

      1. Well, gee, if they had the damn labor resources, they could do a zillion cool things.*

        Those

        days

        are

        long

        gone.

        Y’all new here?

        *(Tho’ this new Battlegrounds is fairly questionable for resource use, it seems…)

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