Towards the end of the Spring Update Livestream, we were informed that we’d gain the ability to acquire Legends of Norrath Loot Cards rather than the current process of buying and unwrapping dozens of Legends of Norrath game packs hoping to get lucky. The Legends of Norrath card game was recently unbundled from the EQ and EQ2 clients and now requires a standalone download and install.
Today comes the news that Legends of Norrath “Loot Packs” are now available for purchase from the Marketplace. However rather than providing a choice of specific loot, each pack contains two random loot items. Like the Mercenary Packs, Burbur Baskets, the new LoN Loot Packs continue a trend of chance over choice. On the plus side, the loot items are tradeable on the Broker as one player found out. Even if you don’t believe in gambling, you’ll still be able to acquire items from those who do.
From the EverQuestII Twitter:
Legends of Norrath Loot Packs are now available! What loot are you chasing?
The announcement on the EQ2 Forums is not up yet, but a similar announcement on the EQ Forums gives some details:
Legend of the Jarsath Destroyer is the newest Legends of Norrath loot pack. Like previous packs, each “Legend of the Jarsath Destroyer” pack costs 999 DBC and contains two (2) random loot rewards that were originally available in Legends of Norrath. The Legend of the Jarsath Destroyer packs include loot that was previous available from LON sets: The Jarsath Destroyer, Fall of the Estarim, Debt of the Ratonga, and Drakkinshard.
I was hoping to login and see a new Marketplace category that would allow me to buy the exact items I want at a fair price. It will be interesting to see how many people partake of these Loot packs.
I love how they set these loot packs up to be a gamble just like the mercenary crates lmao.
It was my understanding that we’d be able to buy the loot we wanted to.. not just another gamble crate. Money saved for me, I guess.
/facepalm I hate gambling… why does it have to be gambling…. I can understand that they get a lot more money per item with a gamble, and it is a kindness to not leave the possibility of no loot at all (which is what I got 90% or more of the time with regular card packs), but my luck will still follow me on these new loot packs. >.< useless repeat appearance items here I come, if I get optimistic enough to buy any. lol
I dunno. I just never found offering gambling to people in any situation to be ethical. (except perhaps when there is only one item and people are fighting over it and agree to stop fighting once the item is won.)
Not that it matters. Gambling brings in money with the least amount of effort. Sad but true.
(Are they still using loopholes on gambling with currency in-game bought with real money like Holly said they were in that one live cast back when the goblin games were newish? That really rankled. opening gambling up seemed unethical to begin with, then that revelation that loopholes were being used… it really seemed shady and uncomfortable to deal with.)
It’s called they want your money without having to be obliged to give you the item for sure, they are getting around gambling laws.
Gambling is a blight on society and unethical way to earn money, especially when you control the odds with no regulator oversight, let’s not forget the house never loses on gambling and always wins.
I for one am disappointed that they have basically only slightly changed from LoN, better to price items on how popular they are then try to milk money to the max on items that supposedly have no real world value.(and they don’t actual have to give you)
I expected to be able to BUY the items i wanted and not get a gambling system designed to drain unwise people of their money and piss off people with common sense.
LoN was actually a standalone before it was ever embedded in the game. I’ve actually never launched it within the game. At first I actually played the game but back then there were unique rewards at the time. Eventually the reward became the same for every new scenario, xp potions. By that time xp in the game didn’t matter as it was easy enough to level without them. So I stopped playing and just collected my monthly packs. I think their move to add the loot cards to the marketplace is to keep people buying them as they plan to phase out that game as well, just like they did with the EQ Facebook game, the EQWorlds App, and last but not least the shutting down of EQNext.
Sick of making stuff like this a gamble, just like so many other people here and elsewhere. It really grates with me to spend my money and get something I don’t want/ can’t use. I’d rather spend slightly more and get exactly what I want, as this way you end up spending way more (which is obviously what Daybreak want me to do). I won’t bite – no money from me. Make them individually buyable, then I’ll spend happily.
I already have multiples of many loot items (mostly paintings) from opening my monthly free packs. I wanted to be able to buy the missing things that I want. I don’t even care about the mounts or homes – I just want some of the furniture items like the little tables of stuff which I have never got despite years of trying. /sigh
So much for the plea to let us use Loyalty tokens to buy these…
I am not sure why some players are surprised or shocked by this “news”? Did these players really think that Daybreak was going to go through each and every one of the thirteen LoN expansions and assign a desirable level of Daybreak cash value to each and every EQ2 loot card for sale individually based on the desirability of that particular loot card in comparison to others?
LoN loot crates have existed in EQ since April of 2015. Of course they Daybreak would repeat the same methodology here in EQ2. It has been their trend to leverage loot crates for some time now to deliver content and to keep players “pulling the lever”.
I do not see this as delivery methodology as gambling. To me gambling is stepping up to the window and placing $2 down on “Noah Zark” in the third at Belmont. There is a chance at the end of the event that I will have nothing. I will have lost and be in the negative (down two dollars).
Purchasing LoN crates to me is the same as going to the Hobby Shop to purchase a pack of Magic cards. Am I going to get the desirable card? The one I want? Probably not. Is that gambling? I would say no, as I am still walking away with something at the end of the transaction. Unlike like at the track where I have a possibility of nothing at the end.
This is just my take on this. Personally I would not purchase these, but that’s just me. But – – I am not surprised at all by Daybreak’s implementation of this – especially seeing what they have done for this in EQ some time ago. And I don’t see this as gambling because players still have something at the end of the transaction albeit perhaps not the outcome they as individuals consider most desirable for themselves.
In the end it is a choice for each of us as consumers and customers. If you don’t like it, then demonstrate that to the vendor in really the only way that will get their attention – – don’t spend your Daybreak cash on it.
I’m would bet that this system is out of the law in many countries in its current state.
Got a 3-pack to check it out (I’ve been chasing the housing cards for ages). Was disgusted by results, will not buy again 0/10
While I am disappointed, at least we can buy the things we want on the broker. I hope they don’t change this.
They are tradeable? o.0 Willing to bet that was a mistake to be fixed in the next patch, if not sooner.
From reading there forums there are several ‘unpacking’ states. There is an intermediate one that shows what you’ve gotten from your mystery lotto bag that is BEFORE the actual item. That is the bit that is tradeable/saleable. The final step is account bound. Given how many ‘packings’ they did, I’m sure it’s intentional…. because some people will buy MORE that way.. since they can just ‘sell’ the stuff they don’t want.
Apparently it’s intentional.
Disappointing, but not surprising. There are many LON items I would buy outright but not a gamble.
A forum post suggested that they’d be cycling through the various packs. My guess it to attempt to get more sales by making them ‘temporary’ so people will gamble early and often : 😕
It’s also disappointing that you can only buy packs from 4 specific ‘campaigns’ (Oathbound, Oathbreaker, Against the Void, and Fall of the Estarim), and if you want a loot card from any of the many other campaigns you have to buy the Random Campaign Loot pack that will give you a random one. Why only those 4?
I think the Campaign loot, isn’t the named sets but rather loot cards awarded for tournament participation and such. Because loot like “Parrot” and “Badge of Thyr/Kromise” were only available during such events and are on the broker now.
But it definitely is disappointing to see only 4 sets available. I want some Forsworn, Inquisitor, and Ethernauts loot!
I’m not sure about that. I have alts with both the parrot and several with the Badge of Thyr, but I’ve never participated in an LoN tournament, or even actually played LoN; I just opened free packs for loot cards.
This reminds me of STO. Thats the only way to get “best” loot on there now is by buying gambling boxes or buying of in game auction.
/sigh
Again and again it feels like DBG is just milking this fading franchise for as much cash they can get out of our pockets before pulling the plug.
Inevitable I suppose, but sad.
^^^ Yeppers ^^^
I have a small fortune of dbc from the days of triple cash and was looking forward to spending a premium for those long elusive items I could never get. But I ain’t spending a cent on gambling