9 thoughts on “Time-Locked Heroic Encounter Difficulty?

  1. I would love to see the Nek Forest mobs back to heroic ^^^ mobs, The scarecrows of course, Some teeth back in BlackBurrow, Holly Windstalker back to a underconned ^^^ mob wondering Antonica, and the orcs in Zek should have more teeth as well.

    Would love to see the Access quests for zones such as Zek, EL, The Ferrott, and Everfrost be mandatory up to a certain level again. Those quests were epic and hard.

    The Mobs involved in the various Heritage Quests, such as Assassins Blade, should be difficult as well.

    Being able to get ones epic weapon should not be a walk in the park. For example a lvl 80 Swashbuckler can solo Captain Jones with the help of a merc today, where as you were lucky to get him down with a full group of lvl 80 players with raid gear before. Removing a tooth or two was OK, but did you have to take all his teeth away?

    The Giants in Thundering Steeps were fantastic fights. I can still remember the first time I fought them in a group, it was difficult, as it should be, and even though the giants were not epic mobs, the fight was nothing less then epic. Now one can one shot a giant…I say again, you can one shot a giant today, and I am not talking about mentoring. There is just something wrong with being able to one shot a huge giant, virtually every time you fight one.

    In the past, you might have been able to solo a green ^^^ with some luck. Today one can solo many Orange ones, and even red ones. The since of adventure is gone in most of the lower zones.

  2. People really want to play the old school EQ2. Aren’t most people looking through rose colored glasses ? Weren’t most raid fights based on endurance and in-combat-power regen ? Seems pretty boring to me.
    The questing was more interesting though back then, I’ll give ’em that.

    I’ll definetly check it out, but I doubt it will hold my interest…

    1. Honestly, the main reason I want to enjoy it is because people might actually see and understand what a Mez is for 😛 Imagine the chaos of people trying to play illusionists or coercers like people do now.

  3. I did the access quests for EL, Zek, the Feerot, etc. As cool as I thought they were (I miss boat fights), as long as you make it so a group member(s) can zone if if only 1 person did the quest AND you can zone in if you’re invited and people are already in there, but you haven’t done the quest.

    It’s not fun if you are behind everyone in doing they access, then can’t get a group because everyone is in the zone, having fun, and no one wants to stop to help you.

    It’s not fun having to stop to do the access quest so you can get people into the zone . . . then you can’t do the zone because people are out of time and have to log.

    Make the access quests solo-able OR make it so only one person needs access for anyone in the group to enter the zone.

  4. EQ2 will never ever be back to what it was. you can try but I already asked about the class quests – Holly said Nope sorry – I asked about OP classes currently – OP Classes will be OP on TLE so much like Ragefire and Lockjaw eq1 TLP waste of my time imo

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