After a couple of false starts, it looks like EverQuest II’s Dungeon Finder feature will be hitting the Test and Test Copy servers today. It’s important to note that the EQ2 Dungeon Finder feature will NOT allow cross-server grouping when it goes live. That’s planned for a distant future update. From SmokeJumper on the EQ2 Forums: Hi, folks, The GU 61 feature that got delayed, “Dungeon Finder” is coming to your Test server on Friday, 9/20, in the morning update. Here’s an early peek at the release notes you see then. There are definitely still bugs in the system,...
Day: September 20, 2011
Here are your update notes for today, September 20th, 2011: POPULATION / ZONE PROGRESSION Fortress of Drunder: Citadel of V’uul (x2) Overall health of trash and boss encounters has been lowered. PLAYER HOUSING Added a unique house ID number to saved house layout files. This can be used to identify a file from one house that has the same zone as another house. NOTE: Old version 5 files should still be loadable. New saved files will be version 6 and include the unique ID. ITEMS Kingdom of Sky “Cloud Mount” questline rewards have had set bonuses re-added to them....
Ever since the San Diego power outage on which knocked out all SOE servers, players attempting to use the LiveGamer service to transfer/buy/sell items and characters on the Bazaar and Vox servers have been receiving the following error message: Item not sent! Transfer Asset Failure On September 13th, Bunji posted in a thread discussing this issue on the EQ2 Forums: This issue is currently being investigated. There were two followup posts from Bunji indicating that the service should be working, but whatever was fixed on SOE’s end did not resolve the situation, suggesting a problem on LiveGamer’s end.