Today’s update adds additional tweaks to Velious dungeons, increases the overlooked Gnomish Hoverpads to 130% runspeed, re-allows Crit Chance adornments in all the slots they were previous allowed in, a few quest glitches, and also corrects a few issues with the new Leaper and Glider mounts.
Day: June 28, 2011
From EverQuest2.com: Station Access has a new name, lower fees and more plan options! Why pick just one of our amazing games to play when you can get access to an exciting line-up of all of our most popular titles for one low price? We’ve listened to your feedback and we are happy to announce the launch of the SOE All Access game pass! Formerly called Station Access, SOE All Access will allow you access to play many of our most popular games including: DC Universe™ Online (PC version), EverQuest® (PC and Mac versions), EverQuest II, EverQuest II Extended...
From Rothgar on the EQ2 Forums: Just an update to let you know that maintenance is scheduled for Splitpaw tonight at 9pm PST for hardware upgrades.
When you see one occurrence of something, it’s unique. Two occurrences can be ascribed to coincidence. But three, that’s a pattern. What are we seeing? The replacement of progression. We’re seeing the abolishment of stratification and in its place, bland, uniform, one-size-fits-all rewards. It began with the starting gear acquired by new players in the four (originally six) starting cities. Rather than bringing parity to the items, which would have retained the uniqueness of items to each home city, this variety was paved over with one set of gear for everyone. The result was the absurd reality of Sarnak...
Every year at Fan Faire, we get to watch EverQuest II Designers and Developers answer some really fantastic on-topic, valid questions from the Question & Answer panels. These questions help shape the future of the game and get problems addressed that the devs may not be entirely aware of. However, every year, we also see some of the strangest, uninformed, facepalming (is that a verb?) questions that completely puzzle us (and the developers). Hey, they paid their Fan Faire admission price too, right? Over the years, fastidious players have wised up and managed to intercept EQ2 devs in the...