So, you’ve heard all the hullabaloo about Itemization changes. Well ‘big deal’ you think to yourself. There will always be adjustments and shuffling around of things missed in Beta. The last 2 years have seen big changes to itemization after the expansion comes out. Why is this news? Well never mind the confusion and inconvenience for players, but there’s the feeling that players have wasted their time defeating a much more difficult mob only to receive an item that is only a minor upgrade or in many cases with Velious, a downgrade in quality. Quite a few players have...
Day: March 30, 2011
Feldon
March 30, 2011 4:55 pm
If you thought the Itemization threads on the EQ2 Forums have been harsh, they really took a turn for the worse after players took Silius‘ advice and checked out the changes on Test and Test Copy, only to find that several items had lost upwards of 75% of their MultiAttack, 4.0 weapons received additional boosts (leaving out 6.0 weapons), and most of the ‘boosts’ were upwards of 0.6% increases on just a handful of stats. SmokeJumper came to Silius‘ defense: Silius has made huge strides into setting things up so that the completely haphazard systems of yore, where half...
Players have expressed concerns that the changes in the difficulty of dungeons this week will make Kael Drakkel far too easy. However SmokeJumper seems to be backing up the designers on wanting to keep the contested Kael Drakkel sufficiently difficult: (Making the zone super easy is) not our intent at all. And I’m glad that your group is able to play through those areas. But it must have been verrry lonely in Kael, because we know how many people were playing it…and it’s not many.
SmokeJumper has assured players in a thread “Where did my adventure go?!” that not only does EQ2 have a long-term plan besides the standard game updates and expansions, but that much will be revealed soon. If you have taken for granted that next year’s expansion will be Velious Part 2, raising the level cap to 100, you may want to read on! Watch this space. I’ll be posting stuff soon to describe this year’s slate. Probably next week sometime, maybe the week after. We’re going to be doing some VERY cool stuff this year and I think you’ll start...
Feldon
March 30, 2011 6:08 am
There have been many reasons in the past not to allow PvP to PvE or PvE to PvP server transfers. Over the years, with itemization changes and server merges, some of those reasons have become less important. From Rothgar on the EQ2 Forums: We’ve created a poll and asked for feedback related to PvP and PvE transfers over in the PvP forums. Since many players may not watch that forum, I wanted to make a post here because this decision can impact PvE servers as well. Please feel free to vote and post your feedback/opinions in this thread. PvP...
Feldon
March 30, 2011 6:06 am
SOE is looking for your feedback on two recent changes that went in on Tuesday. From Rothgar on the EQ2 Forums: Today’s hotfix introduced a couple of fixes and I’d be interested to hear how it has affected you. First, we’ve made some changes to improve the performance for public quests. We still expect them to contribute towards a higher level of lag than other types of content due to the sheer number of people that participate, and we are working to make them even better. However, you should hopefully notice an improvement after today’s hotfix.
Feldon
March 30, 2011 5:54 am
If you have been remiss in venturing in the past in the EverQuest 12th anniversary Chronoportals event to get all the items your characters may need now and in the future, today is your last day! If you haven’t checked these out and the loot available from them, check out the Portal Event Treasure thread (scroll down a bit for the list of loot). If you need help with the locations and strategies for these events, check out the Chronoportals Event Guide. Also, there are several books, paintings, and of course house replicas of the nameds monsters from each...
Feldon
March 30, 2011 4:00 am
Players logged in yesterday morning to find that their Ranged items, including bows and thrown weapons, had rejected their adornments. Those adornments ended up back in the Overflow slot. Rothgar responded: This appears to be a bug related to some item changes. Our QA department is working on it now and we will have the items fixes asap.
Feldon
March 30, 2011 2:38 am
From EverQuest2.com: Jesters, thieves, bards and fans of mischief are invited to enjoy the adventuring and new crafting festivities that surround Bristlebane Day! You never know what riddles, laughs and pranks are to be found during this enjoyable time of year. Celebrators are present in every home city, and the oddest of objects have been spotted in Antonica, The Commonlands, Darklight Wood, Timorous Deep, Greater Faydark and Frostfang Sea! Be sure to keep your eyes peeled for special events, especially in Enchanted Lands, occurring only on the Highest of Silly Days, April 1st, 2011!
Feldon
March 30, 2011 1:28 am
If you just can’t wait for Thursday to see what (if any) changes you’ll see to your gear, you may be interested in these additional Test Update Notes (beyond the notes already posted on Tuesday): ITEMS Dungeon dropped loot has had its power increased. Dungeon shard armor has had its power increased. Raid items have had their power increased. The gap in power between easy and challenge mode raid items has been increased. The power of a few War Runes has been increased. Silius brought this to our attention: Just a heads up that test server should have the...