Since the launch of the Destiny of Velious, there have been nearly 250 posts by Developers, Producers, and Animators on the EQ2 Team. While we appreciate this degree of feedback (it’s refreshing after the tight-lipped Velious Beta), it has been challenging to keep with it all, much less compose it into news stories that have context and are useful for our readers.
No doubt if you are already familiar with the EQ2 Dev Tracker, you check it out on occasion. I personally follow the EQ2 Dev Tracker at EQ2Flames because it’s easy to read, however the comments and feedback may be a bit blue for your tastes.
There is an avalanche of feedback about bugs and design issues with Quests, Armor, Reflections, Public Quests, Heroic and Raid Dungeons, Access Quests, etc. etc. If you haven’t been reading it, you may not be aware that there is renewed discussion about a /sit command (and possibly others), or about incoming fixes to any number of things which were discovered during or after Beta.