2 thoughts on “FFLiveblog: Mechanics

  1. “Each class has crit coefficients”
    What is the stat/variable that is changing the crit? Reason why I ask this is because you say in the line below, Same gear adds diff crit % for diff classes, which I’m not sure is a seperate note you put down or relating to the same issue and explaining what you saying.
    “Rare Loams are going away for T9”
    What is taking their place?
    “Gear scaling system — old gear scales down”
    When you mentor it doesn’t matter if your gear is new or old, (with the exclusion of some items that I won’t name) everything will scale down currently, so what are you saying will change?

    1. The variable that sets your crit coefficient is your class. Same piece of gear will give ranged crit to a ranger, heal crit to a healer, and both melée and taunt crit to a fighter.

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