According to Kirstie, Game Update #51 will be coming to the Test Servers on or around January 7th. [link]
What should we expect in GU51? Here are some quotes from Aeralik:
The focus of part 2 is looking at the different ways players gain ( or lose ) hate and putting more emphasis on player responsibility. You will likely see the numbers scale up on taunts a lot and hopefully fighters will start to look more at their threat per second while tanking and less so on the raw dps output we see now.
With the changes offensive and defensive stances become more meaningful. You will want to use offensive stance if you are in a dps mode and switch to defensive stance when you expect to tank. We are also combining some of the fighter self buffs so that they are used in the correct combinations they were meant to be used rather than say a guardian running offensive stance while still having the bonuses of hold the line up.
The offensive stance is your dps oriented stance and improves damage but at the cost of hate gain and threat while defensive stances lower dps but increase your hate generation and threat. Also, with the changes everyone will have a new blue aoe taunt tied to one of the blue aoe lines.
The gu51 changes are going to make you choose a stance based on what you expect to be doing. If you want to be high on the hate list so you can pick up aggro quickly then using defensive stance and riding just below 100% on the threat meter is probably better than using offensive stance. Offensive stance is more for soloing or plowing through trash when you know you won’t be tanking.
The reductions in the new stances are pretty minor. It never made sense to keep reducing them linearly which in some cases made lower level stances better. Besides in a raid or group situation someone should be debuffing defense anyways which helps to make sure everyone hits better including the tank.
Thanks to CriticalOverload for catching all of those quotes and putting them in one place.