Character Advancement Templates to get Post-SOE Live Tweaks
Character Advancement Templates, as introduced in Tuesday’s Game Update 67, put a lot of powerful functionality into the hands of players, but at a cost. The overall user interface has led to a lot of confusion in the way that it was implemented. But perhaps most importantly, the ability to spend points as they are earned was lost. The system encourages plotting out your entire AA spec, while discouraging making small changes.
That said, the new functionality is quite amazing. We have gained the ability to have up to 3 Alternate Advancement trees which we can swap between anywhere, no mirror required. We can now Save/Load AA specs to our hard drives. Finally, spending points is nondestructive until you hit Commit, thus providing a rudimentary AA Calculator in-game.
Personally, I would have implemented an “AA Build Manager/Calculator” which lets you build, create, and destroy AA setups. Then I would have added Load/Save/Choose features to the existing Alternate Advancements window. The two separate windows would actually be clearer in purpose and let players have all the functionality they had before. But perhaps the team can come tweak the new system to be concise, yet retaining all the functionality.
Post SOE Live, we should expect some improvements. From Lyndro on the EQ2 Forums:
Thanks for the feedback folks. We’re going to work on getting “spend as you go back in”. We’ll have some more information in the next couple weeks, but we hear the concern and we’re going to try to get that flow back in as part of the new system.