I believe that the best games, whether in the real or digital worlds, on any platform, should have clear and concise rules which are obvious or well-documented for the player. For years, Dellmon (host of the now-quiet but formerly popular EQ2Talk podcast which frequently interviewed members of the EQ2 team) and I have railed against a severe lack of documentation in EverQuest II. Our requests for improvements have spanned how game mechanics work in unexpected ways, to trying to clear up vague item tooltips and spell descriptions, and many other suggestions that would improve the Quality of Life for...