NOTE: No EQ2 News. Just a little bit of cross-promotion of EQNWire.
EQNWire.com has checked in today with a speculative critique of the upcoming EQNext Landmark and its all-encompassing implementation of Player Studio. According to PC Gamer’s recent interview with Dave Georgeson, SOE will be looking to recoup its staggering development investment in EQNext as soon as servers are up. But if a price tag can be put on everything players create, will an in-game economy have any chance against players flush with cash?
Op Ed: Will Monetizing Everything Leave Room for an In-Game Economy for EQNL? @ EQNWire
I said this would be the case years ago and everyone responded with the cliche “You’re a tinfoil hat wearer.”
Guess I know who saw the writing on the wall and who was willfully ignorant.
When you hire the king of microtransitions (Smokejumper) this was always where SOE was heading