Something that we can never forget, is that when we play an MMO, we play with real people. Most of the time, our relationships with our fellow players are superficial. Sometimes, real friendships form, and outlast the dragon slaying. But it’s those chance encounters, those brief moments when the paths of human beings cross for just a few moments, that brings into focus the reality of human relationships in a world where we choose just how much we want to reveal about ourselves.
Month: October 2011
SOE has been exceedingly tight-lipped about the upcoming EverQuest II: Age of Discovery expansion, now just 5-6 weeks away by our estimates. In the process of searching for any kind of official press releases, we found two sites which covered EverQuest II at Fan Faire that we hadn’t seen mentioned before. Did you know that MMORPG.com interviewed Dave Georgeson about the EverQuest II: Age of Discovery expansion during Fan Faire? Did you know GameTrailers did a 4:54 interview with Dave Georgeson at this year’s Fan Faire where he talks about Design Your Own Dungeon?
Here are your Update Notes for Friday, October 7, 2011: DUNGEON FINDER You will no longer lose infamy (a PvP stat) when joining a dungeon finder group. The dungeon Cauldron Hollow should now be listed as a 30-40 dungeon instead of 30-45. Meanwhile on the Test and Test Copy servers, a new feature which will help with Dungeon Finder: Sentinel’s Fate and Destiny of Velious dungeons now have mission givers located within the entrance of the zones.
EQ2Wire wants to know… Will you use the Dungeon Finder? Will your friends? Take the reader survey and we’ll publish the anonymous results soon!
From EverQuest2.com: You asked for it – we delivered! The Dungeon Finder matchmaking system for EverQuest II is finally here! No longer will you have to scour the Looking for Group, Trade, or Auction channels to find a dungeon group. We’ve developed an amazing tool that does the work for you. All you need is to come prepared with your best adventuring outfit and rations.
Tomorrow’s Update brings us a positively reviewed revamp to the Troubador class, as well as a nerf rebalancing of the Dirge mythical effect. However the biggest feature in Thursday’s patch is the widely anticipated Dungeon Finder group-forming tool. Dungeon Finder will be isolated to each server at first, becoming cross-server at some point in the future. This update does not include the controversial removal of Primal Velium Shards from heroic armor. That change will likely go in next week.
We are very pleased to share the news that SOE Pre-Paid Game Cards are now available for purchase at retailers in Europe! Help us celebrate the launch of SOE Pre-Paid Game Cards in Europe! Redeem SOE Pre-Paid Game Cards anytime between October 7th, 2011 and October 10th, 2011 to get Double SC. Redeem between 12:01 am CET Oct. 7, 2011 and 11:59 pm CET Oct. 10, 2011; offer valid only through redemption of SOE Pre-Paid PC Game Cards purchased from participating retailers in Europe. Visit www.soe.com/gamecards/retailers for European retailers and game card information. According to SOE’s Game Card Availability...
From EverQuest2.com: Beginning October 6, 2011 at 9:00 a.m. US Pacific login for all servers, subscription and commerce services will be unavailable for maintenance. We expect this maintenance to take approximately an hour and a half. This may also cause some forum accounts to temporarily lose permissions, due to the inability to verify account status while the maintenance is taking place. This is only temporary and normal permissions will return automatically once the maintenance is complete.
No sooner than we’ve posted a long-simmering article about Velious’ steep heroic progression than changes have hit Test which could turn EQ2’s heroic progression on its ear. Brace yourself. Everything you know about Velious shard armor is about to change.
From Rothgar on the EQ2 Forums: What are your current concerns with the state of PvP in EQ2? Separation of PvP/PvE stats? PvP Mechanics? Warfronts? Battlegrounds? Flying Mounts? Population? Something else? Feel free to prioritize them in a list such as the one above. Rothgar‘s thread has also served as a great literacy test. Most players have responded with novel-length feedback.
Nights of the Dead returns to Norrath next Thursday October 13th through November 7th with new quests, new crafted items, and more fun. Nights of the Dead 2011 Preview @ EQ2Traders New Nights of the Dead 2011 Crafted Items “plants vs zombies” event image courtesy EQ2Traders
Are you spending much time in Kael Drakkel? Drunder? Elements of War? That’s ok, neither are most other people. EQ2 has a storied history of challenging dungeons. Players who have been around since the Fallen Dynasty fondly recall Nizara for its breathtaking challenge. Echoes of Faydwer delivered the instant classic Estate of Unrest. Kunark followed up with the mid-summer release of Veksar 2 and Runnyeye 2 (both forerunners of so-called Hard Mode zones). The Shadow Odyssey had a pair of zingers — Ruins of Guk and the Palace of Ferzhul. However no EverQuest II expansion has played host to...