We’re now just 1 month away from SOE’s Fan Faire convention in Las Vegas and we have some news regarding those who intend to participate in the EQ2 tournament and/or costume contest. Unlike past EQ2 tournaments, this year’s will have little to do with actual EQ2 gameplay and instead be an Aether flying race, with players being selected for earning the fastest times. SOE Costume Contest The ever-popular SOE Fan Faire Costume Contest will be returning this year, and it’s going to be better than ever. We’ll be doing a few things differently this year. All contestants will need...
Month: June 2011
Today’s update addresses numerous complaints about the difficulty of the Drunder heroic and raid zones as well as the Citadel of V’uul x2. In particular the Drunder group zones seemed to require Raid gear to attempt, yet lacked any progression of itemization from that gear. We also see some ease-of-use changes to Kael Drakkel contested. The full notes after the jump…
From the EQ2 Forums: All U.S. servers will come down for a hotfix at 7am PDT on Friday, June 3, 2011. The expected downtime is one hour. The Splitpaw server will have its hotfix at 5am London Time on Saturday, June 4, 2011. Estimated downtime is 2 hours. Here are the patch notes: COMBAT MECHANICS Casting Speed increases will work the same as before GU60. Reuse and Recovery will once again apply adders *after* multipliers. Additionally: Casting Speed will also now apply adders *after* multipliers (this was not the case before) so you should see a slight *increase* in...
Rothgar took a moment to respond to almost universal derision of the new Adornments display scheme introduced in Game Update 60: Thanks for your feedback on the adornment changes. However, from some of the feedback it certainly sounds like you’re not seeing everything based on an out-of-date UI. I do understand that some of you are using Default and still have issues with the changes, but before we can have a rational discussion about it, we need to make sure people are seeing the changes how they were intended and not looking at broken UI windows. Not seeing the...
All U.S. servers will come down for a hotfix at 7am PDT on Thursday, June 2, 2011. The expected downtime is one hour. The Splitpaw server will have its hotfix at 5am London Time on Friday, June 3, 2011. Estimated downtime is 2 hours.
Due to a bug which is robbing Raid mobs of their Crit Bonus, most of them have been permakilled on PvP servers until a bug fix can be rolled out. [EQ2 Forums] UPDATE: You can read more about this issue in a thread started by Silius EQ2 Forums. We have found the problem and will be hotfixing it as soon as we can. There is an issue on PVP servers causing NPCs to get 0 crit bonus benefit resulting in an unintended reduction in challenge. As a result of this discovery we will be permakilling all current content raid...
Lemilla of Permafrost have done some research to confirm what appears to be an undocumented nerf to Casting Speed which is resulting in significantly slower results. This is not the only thread on the EQ2 forums on the topic. One originally about Swashbucklers also investigated the Casting Speed issue.
A surprising post from SmokeJumper yesterday caught our attention regarding New Hardware: The server hardware is coming in in chunks as we ship it to the various data centers around the world. But the good news is…Permafrost and Oasis are now upgraded, as of this morning. More are coming soon! We’ve already received indication that the rest of the hardware is already on order. Russian servers will not be upgraded as the hardware is relatively new (2007) while the current EQ2 servers were on 2004 hardware. Note these are the game servers and zone servers. The database servers were...
All City Festivals and all Aether Flying Races were enabled during Double XP week, but if you missed it, or worked on leveling characters instead, then we’re now back into our regular schedule of City Festivals for the first week of every month. June is on the horizon and as the new month begins the New Halas City Festival will come to Norrath! The festival is planned to start on June 1st at 12:01am PDT and will run until June 7th at 11:59pm PDT. The Far Seas Caravan can be found near the Cairn of the Huntress. Read More...
In a blink-and-you-missed-it update today, several crashing issues were fixed, but there are still many bugs to squash and issues to address in Game Update 60. All U.S. servers came down at 7am PDT today for an estimated one hour update. The U.K. worlds will come down on June 2nd at 5am London Time for an estimated two hour update. Here are the patch notes from Station Launcher: GENERAL Fixed a zone crash related to using certain spells without a target. Fixed a crash issue related to Battlegrounds. Fixed a zone crash which could occur on The Bazaar and...
From SOE’s Facebook page: This Thursday at 4PM PDT the SOE webcast is going to host members of the EverQuest II development team as they talk about Game Update 60: The Children of War. Find out about the Crystal Cavern, Fortress of Drunder, PvP changes and more! Also, members of the EverQuest Team will be in attendance to talk about Hardcore Heritage and why you’ll want to revisit some of your favorite places!
From EverQuest2.com: Available today, May 31, 2011, The Children of War is the 60th game update for EverQuest II. This update will automatically install the next time you run the Launcher before logging in. Several updates were made to the game; here’s a quick look at some of the highlights! Game Update 60: The Children of War The Crystal Caverns The Fortress of Drunder Read more at EverQuest2.com.
From EverQuest2.com: The Children of War update brings changes to the Player versus Player gameplay style available on our PVP servers, a new battlegrounds lobby, as well as a new battleground scenario. Read more at EverQuest2.com.
From EverQuest2.com: The Children of War continues the storyline introduced to players in the recently released EQII: Destiny of Velious expansion pack as part of the Age’s End Prophecy saga.
Destiny of Velious provides many options for solo and duo players wishing to gear up without stepping into a heroic dungeon. For starters, the Othmir and Snowfang quest lines reward gear that was unheard of except for raiders in Sentinel’s Fate. Public Quests offer sets of gear, weapons, and more, with or without joining a group or raid provided enough players are present and successful. A largely unknown solo/duo dungeon Crystalline Breaks provides additional gear up options. And finally today sees the introduction of a Velious Solo Shard Quest to fill out player options for gearing up without a...
Drunder and Critical Mitigation The Shadow Odyssey introduced Critical Mitigation, a stat needed by players to survive the heavy hits of raid bosses and enemies. Sentinel’s Fate upped the numbers, but it was Destiny of Velious which rolled out Critical Mitigation to all group zones and even overland solo content. The three new Drunder dungeons, new Citadel of V’uul x2 raid, and three new Drunder x4 raid zones are no exception and set alarming new standards for the amount of Critical Mitigation needed even to do heroic content. Adding to the concern is that while mobs can be examined...
Multi-attack Not Working on Offhand Weapons In a two different forum threads, players reported that Offhand Weapons are not multiattacking unless their timing is staggered (use a combat art to interrupt one, or use weapons with two different delays). Zoltaroth‘s response: We found what is causing this and are working on a fix. Most likely the fix will be in the next hotfix after tomorrows (ie: not tomorrow). Battlegrounds Tokens for 2 Gold For testing purposes, Battlegrounds Tokens were placed on the PvP Vendor for 2 gold a piece on Test Copy. Unfortunately, these cheap tokens made their way...