3 thoughts on “GU60: Undocumented Casting Speed Nerf?

  1. For those not following the thread, Zoltaroth responded three and a half pages in. Apparently they buggered up a fix to keep over-the-top cast time reductions to reset back to max length, and a fix should be in tomorrow. Supposedly. Usual salt dosage recommended.

  2. Why do people never label their axis :/

    This the relevant text for those who don’t want to read the original post
    This graph shows the second nerf. This shows the change of making second reductions apply before percentile reductions instead of after. This is with a 0.2s adjustment on a spell with a base cast speed of 1 second.

  3. wrong quote.

    For a spell with a base cast time of 1 second it shows the actual cast time on the vertical axis for the percentile cast speed on the horizontal axis.

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