One of the problems that the developers have been working on lately is to make sure that non-participants or “slackers” don’t get rewarded in Public Quests. In the original version of the Public Quests, which started out with an arbitrary threshold of acceptable spell casting or DPS, too many AFK players were getting chest drops, at least in the eyes of other players, who expressed their concerns to developers. For Dev Gninja, this was an unacceptable situation that needed to be rectified. He was mad about it. So back to the drawing board he went, increasing the threshold yet...